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Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 3:25 pm
by ny59giants
I was looking to see why some of my Tank Rgt were not filling out after combat. I am playing 3 PBEM games using Big B's mod or mine (which is based on Big B's with only map changes and a slightly modified PWHEX file).

The date is 30 March 42. I have multiple Tank Rgt in Manila recovering from the Luzon campaign (Clark is still under siege). I have over 20k supply and plenty of support (2 HQs). While in Tracker, I went to the "Device" tab and looked up "AFV." I took the screenshot below from the game itself.

The Tank Rgt starts with 21 x Type 2 Lt. Tank and 59 x Type 1 Medium Tank. When you click on the Tank Rgt TO&E to see their final tanks types, they should be Lt. Tank type 95 and Medium Tank type 89A. However, when you look in the Editor for Big B's mod, mine, and even stock there is no way that you can upgrade to the 95 or 89A. [X(][&:] All tanks in the Editor are available at start (12/41). The Allied tank types have tanks that become available throughout the game.

As my screenshot shows, I producing a large number of tanks that I cannot use. [:@]

Will current Japanese players using stock or Big B's mod confirm this or prove me wrong. AND can those with more experience than me check the Editor to see if I am in error. If I am in error, than what do I need to do to get my Tank Rgt to upgrade.

Thanks!

Image

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 3:32 pm
by m10bob
Are you using Windows Vista with administrators rights??

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 3:40 pm
by ny59giants
Yes I am using Vista. Why?? Its my new home computer.

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 3:53 pm
by m10bob
Since the mod was added to the game itself, I am thinking you need to put ypur cusror over the desktop icon of the game to make sure you have access to the mod elements within the game itself..I have found this to be a problem with other games, and is easily remedied this way..


Put mouse over the desktop icon....right click the mouse, go to "properties"....go to "security"....mark to open with admin rights...........

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 4:10 pm
by Q-Ball
Michael, I have to look at our Tank Regts, but I think they are filling out. But now I want to double-check. We need to fill out Southern Area Panzer Army.

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 4:58 pm
by Rainer79
In my PBEM (which uses BigB 1.5) there doesn't seem to be a problem with tank upgrades. In fact I am not completely happy that upgrades are prioritized over actually filling out the TO&E.

Anyway, the Type 2 Light Tank and the Type 1 Medium Tank already are upgrades over the Types 95 and 89A. The Type 2 is the end of that upgrade path while the medium tanks will have one more step to go (Type 3).

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 5:16 pm
by Dili
In my PBEM (which uses BigB 1.5) there doesn't seem to be a problem with tank upgrades. In fact I am not completely happy that upgrades are prioritized over actually filling out the TO&E.

You can stop the upgrades and wait for the unit to fill or vice versa.

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 5:45 pm
by ny59giants
I was wondering why my Tk Rgt would not upgrade and with a closer look at the Editor found the upgrade paths to be:
Light Tanks - Type 95 to Type 98 to Type 2
Medium Tank - Type 89A to Type 97 to Type 1 to Type 3
 
I found one Tk Rgt still with Type 1 Medium Tanks while three other Tk Rgt upgraded to Type 3, but not with their full capacity (59 tanks).
 
I thought when your clicked on the TO&E you would get the final TO&E for a unit. I guess I was wrong. [8|]

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 7:54 pm
by Mynok

You get the original TO&E. Always.

RE: Japanese Tank Rgt...problems?!?

Posted: Thu Jun 04, 2009 11:04 pm
by m10bob
Sorry...I thought he was not seeing the display at all.