Herman's List of ANW Issues - An open invitation.
Posted: Tue Jun 09, 2009 9:38 pm
Herman,
Your major claim to fame is your list, whatever does it for you.
Today you pretty much confirmed an issue by excluding a possibility. So thanks for helping getting this looked at. If you would be so kind as to send the HUD3 file so I can have it dealt with.
Now if you are prepared to keep the list and claim goodwill toward the future of the game, I'm openly inviting you to join the effort by replicating issues related to possible Database issues. If Russell can now fix this and in future I don't have to literlly beat you into line to help, can you accept that by keeping your list your have a responsibility to help reduce it for the good of the game?
I understand you don't want to Beta test although that is now a openly public process and everyone is welcome. I do however believe it is not beyond reason to ask you to assist Russell and in part myself to have your issues resolved. Surely your own aim must be the hope that an update appears free from errors and the list is reduced?
You can be openly cynical or hostile to me it matters not personally. This is about having people not having a list of doom hanging over the game they love. The resources are simply not available to deal with your list on a regular or in depth manner.
Today's example showed that regardless of your initial report, there was more to be discovered and greater depth to be explored before any conclusion could be drawn. You confirmed that the value that generates the detection range was not responsible for the display of the jamming notations, these should start to be displayed as the jamming becomes effective. Your report was "ECM jams Binoculars..." Thanks Herman did you have a look at why? We know you're good at finding these things, want to show everybody how good you are at fixing them?
Your choice, I'm serious, as soon my current project is finished, if you help out with doing a little exploration into these issues, I can't see how they wouldn't get fixed faster can you?
I half expect you to dismiss me, that's your choice and it's not about who's right and never has been, it's the amount of work involved in dealing with your list and the casual nature taken to issue notation etc. (Not personal, just the time involved to look into something "Blind" and notes about platforms you've deleted) I've seen missions with targets assigned that are no longer "on map". What's the effect of a mission in the roster with a non-existant target? We have to cover everything, and editing scens before presenting them as evidence might cause problems, everything has to be covered.
You know as well as I do there's hours of work there, so I'm asking you to chip in. I'm even happy to keep it very civil and go through them here at Matrix, in a way that helps educate the average punter as to what we're looking at with each issue and what it means to gameplay. That'd help Russell see what reaction to fixes is immediately, and this would become constructive.
It's up to you, I just can't see your list ever getting resolved without you not simply keeping it. You need to help reduce it you need to maybe follow a few simple guidelines and it'll start being reduced. With it so big now and you determined to expand it, there will never be any hope of reaching an acceptable level. Until it's gone you're the one making the joke of a game you claim to enjoy and work to promote.
Think it over
Darren Buckley
Your major claim to fame is your list, whatever does it for you.
Today you pretty much confirmed an issue by excluding a possibility. So thanks for helping getting this looked at. If you would be so kind as to send the HUD3 file so I can have it dealt with.
Now if you are prepared to keep the list and claim goodwill toward the future of the game, I'm openly inviting you to join the effort by replicating issues related to possible Database issues. If Russell can now fix this and in future I don't have to literlly beat you into line to help, can you accept that by keeping your list your have a responsibility to help reduce it for the good of the game?
I understand you don't want to Beta test although that is now a openly public process and everyone is welcome. I do however believe it is not beyond reason to ask you to assist Russell and in part myself to have your issues resolved. Surely your own aim must be the hope that an update appears free from errors and the list is reduced?
You can be openly cynical or hostile to me it matters not personally. This is about having people not having a list of doom hanging over the game they love. The resources are simply not available to deal with your list on a regular or in depth manner.
Today's example showed that regardless of your initial report, there was more to be discovered and greater depth to be explored before any conclusion could be drawn. You confirmed that the value that generates the detection range was not responsible for the display of the jamming notations, these should start to be displayed as the jamming becomes effective. Your report was "ECM jams Binoculars..." Thanks Herman did you have a look at why? We know you're good at finding these things, want to show everybody how good you are at fixing them?
Your choice, I'm serious, as soon my current project is finished, if you help out with doing a little exploration into these issues, I can't see how they wouldn't get fixed faster can you?
I half expect you to dismiss me, that's your choice and it's not about who's right and never has been, it's the amount of work involved in dealing with your list and the casual nature taken to issue notation etc. (Not personal, just the time involved to look into something "Blind" and notes about platforms you've deleted) I've seen missions with targets assigned that are no longer "on map". What's the effect of a mission in the roster with a non-existant target? We have to cover everything, and editing scens before presenting them as evidence might cause problems, everything has to be covered.
You know as well as I do there's hours of work there, so I'm asking you to chip in. I'm even happy to keep it very civil and go through them here at Matrix, in a way that helps educate the average punter as to what we're looking at with each issue and what it means to gameplay. That'd help Russell see what reaction to fixes is immediately, and this would become constructive.
It's up to you, I just can't see your list ever getting resolved without you not simply keeping it. You need to help reduce it you need to maybe follow a few simple guidelines and it'll start being reduced. With it so big now and you determined to expand it, there will never be any hope of reaching an acceptable level. Until it's gone you're the one making the joke of a game you claim to enjoy and work to promote.
Think it over
Darren Buckley