New Beginnings Game
Posted: Sat Jun 13, 2009 11:06 pm
Alright Gents...New monster game....with militaria prizes. Experienced players please. Email me at arditi@suddenlink.com if you would like to play. 5 players. Tweber and myself are committed....need 3 more players. Seille, George?[:)]
1) Placements balanced.
2) Seasons and factories
3) Diplomacy
4) The map is random, but enhanced. Cities are distributed evenly. Three large cities within 9-10 hexes of each capitol. One large production factory within a few hexes of the player home capitol. makes pp's and supply. Protect this. 1 low production village with enhanced 1.5 combat/strength infantry or other units to be made. Protect this.
5) Research is expensive.
6) Everyone starts out with some level 4 tanks...use safely as you may never be able to rebuild again due to expensive research costs.
7) Tweber and I will go last.
8) We need aturn around of 24 to 48 hours....preferably faster initially. Have your ally play your turn if you will be gone. All passwords to me please.
9) All disputes settled by myself if needed.
10) No para expansion initially; only land movement and cargoships initially. Para's can be used later.
11) Also, there are supposed to named water ways and named islands.
What say you warmongers and peaceniks! Email me for the last three places.
Best to all, Arditi[:)]
Ok, we have all the players. It starts as...
1) Archduke
2) Juergen
3) George
4) Tom
5) Russ
1) Placements balanced.
2) Seasons and factories
3) Diplomacy
4) The map is random, but enhanced. Cities are distributed evenly. Three large cities within 9-10 hexes of each capitol. One large production factory within a few hexes of the player home capitol. makes pp's and supply. Protect this. 1 low production village with enhanced 1.5 combat/strength infantry or other units to be made. Protect this.
5) Research is expensive.
6) Everyone starts out with some level 4 tanks...use safely as you may never be able to rebuild again due to expensive research costs.
7) Tweber and I will go last.
8) We need aturn around of 24 to 48 hours....preferably faster initially. Have your ally play your turn if you will be gone. All passwords to me please.
9) All disputes settled by myself if needed.
10) No para expansion initially; only land movement and cargoships initially. Para's can be used later.
11) Also, there are supposed to named water ways and named islands.
What say you warmongers and peaceniks! Email me for the last three places.
Best to all, Arditi[:)]
Ok, we have all the players. It starts as...
1) Archduke
2) Juergen
3) George
4) Tom
5) Russ
