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Lag during Computer turn

Posted: Sun Jun 14, 2009 9:06 am
by DoomedMantis
I am facing some serious lag during the computer turn.

From reading the known problems this seems to be a result of reconstituted units. Is there a solution to this?


RE: Lag during Computer turn

Posted: Sun Jun 14, 2009 9:42 am
by DoomedMantis
on reflection the lag is occuring during the computer movement phase, not during the supply phase (although this isnt particuklarly fast either, but at lease it is generally only a couple of minutes)

RE: Lag during Computer turn

Posted: Sun Jun 14, 2009 10:11 am
by Silvanski
Reconstituted units as you say - several of them will be divided due to combat earlier... those units most likely are dispersed on a wide area... it takes the PO longer to compute their movement path.

RE: Lag during Computer turn

Posted: Mon Jun 15, 2009 10:50 am
by Curtis Lemay
ORIGINAL: DoomedMantis

on reflection the lag is occuring during the computer movement phase, not during the supply phase (although this isnt particuklarly fast either, but at lease it is generally only a couple of minutes)

Just a reminder: you can speed up the PO by setting the "Caps Lock" key.

RE: Lag during Computer turn

Posted: Sat Jul 04, 2009 12:58 pm
by ralphtricky
Aircraft carriers are also an issue. Right now, it computes every possible carrier possiton, and every possible naval aircraft postion from that.