Forming TF question / problem...
Posted: Fri Jun 26, 2009 1:15 pm
Prefernece: New player.
1) Ok I am attempting to get a perfect Tutorial and have a problem with the TF creation as follows:
Once I create my 1st TF from a port all is good. But, once I begin for form my 2nd+ TF all is not good as the ships I can pick from are all this ships in the hex (not just in the port mind you but the Port and all the previously created TF's). So when I am down to creating my 6th TF out of 11 or so (as an example) during the same turn I end up picking ships for my most current TF from ships already in other TF's ergo robbing them of ships. So when I am complete with all TF's created and go back to review the earlier ones to check for accuracy I find they are stripped of ships due to this problem.
Is there a way to ONLY pick ships from the PORT and never the TF's in the hex?
Is there a way to ONLY pick ships from the PORT when "transfering" ships (due to some mistake made during initial TF creation etc...)?
Is there a way to ONLY pick ships from the TF's when "transfering" ships and not the port?
2) When picking the commanding officer of a TF one can pick Auto pick but the choice is not always what you want. So I often do not allow the program to pick whom is in charge. If the computer picks then I will invariably feel the need to go back and pick another one but at that stage the list of potential officers is rather small. Why is this? Why a small list all of the sudden?
But if I pick the officer then this list is huge... with no (seemingly) order to it. So when attempting to find a rather rare officer, say a land invasion inclined one, it is no small affair to find a good one as the list is LONG and it can not be adjusted (seemingly) to filter all the land invasion officers to the top of the list etc... Is there something I'm missing here? Is thier a filter I don't know about?
Thanks!
1) Ok I am attempting to get a perfect Tutorial and have a problem with the TF creation as follows:
Once I create my 1st TF from a port all is good. But, once I begin for form my 2nd+ TF all is not good as the ships I can pick from are all this ships in the hex (not just in the port mind you but the Port and all the previously created TF's). So when I am down to creating my 6th TF out of 11 or so (as an example) during the same turn I end up picking ships for my most current TF from ships already in other TF's ergo robbing them of ships. So when I am complete with all TF's created and go back to review the earlier ones to check for accuracy I find they are stripped of ships due to this problem.
Is there a way to ONLY pick ships from the PORT and never the TF's in the hex?
Is there a way to ONLY pick ships from the PORT when "transfering" ships (due to some mistake made during initial TF creation etc...)?
Is there a way to ONLY pick ships from the TF's when "transfering" ships and not the port?
2) When picking the commanding officer of a TF one can pick Auto pick but the choice is not always what you want. So I often do not allow the program to pick whom is in charge. If the computer picks then I will invariably feel the need to go back and pick another one but at that stage the list of potential officers is rather small. Why is this? Why a small list all of the sudden?
But if I pick the officer then this list is huge... with no (seemingly) order to it. So when attempting to find a rather rare officer, say a land invasion inclined one, it is no small affair to find a good one as the list is LONG and it can not be adjusted (seemingly) to filter all the land invasion officers to the top of the list etc... Is there something I'm missing here? Is thier a filter I don't know about?
Thanks!