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A few questions

Posted: Tue Jun 30, 2009 1:32 pm
by Iron Duke
How detailed are the LCU's , are they as detailed as WitP or are there generic Artillery,AA and Armoured cars etc. in the unit ?

How are the minor axis allies handled , do they change sides if Germany starts to loose , if yes what causes them to change sides ?

Is there any naval combat ? if not how are evacuations/supply of coastal ports/cities handled ?

Is there soviet airbourne or amphibious ops ?

Read already that soviet partisans are included , will the appropiate axis forces be included to match them ? i.e security/police units , armoured trains etc.

Will LCU's evolve as IRL ? i.e will the GrossDeutchland start as a mot regt. and upgrade to a mot division and then to a panzergrenadier div ?
SS units start as SS Legions , then sturm bigades and finally divisions ? etc.



RE: A few questions

Posted: Tue Jun 30, 2009 1:39 pm
by GaryChildress
I have another question too, about replacements. How are they handled in the game? Let's say Germany produces 100 Panthers and 100 PZIVs in a given period. Will I be able to assign the Panthers exclusively to elite SS units and the PZIVs to regular units? What do I do to assign replacements? Can I feed them into units however I desire?

Thanks.

RE: A few questions

Posted: Tue Jun 30, 2009 1:46 pm
by PyleDriver
You can place units into a "Refit" mode and they are priority. The closer to a railhead the faster they rebuild/refit...

RE: A few questions

Posted: Tue Jun 30, 2009 2:49 pm
by Joel Billings
You can also create and attach special battalion sized formations to a division (so you can attach a Stug battalion to a Motorized Division as an example). These battalion sized units are usually in HQ's and can automatically be committed to battle by units reporting to the HQ (if leader rolls are met).

RE: A few questions

Posted: Fri Jul 03, 2009 2:51 pm
by Iron Duke
ORIGINAL: Iron Duke

How detailed are the LCU's , are they as detailed as WitP or are there generic Artillery,AA and Armoured cars etc. in the unit ?

How are the minor axis allies handled , do they change sides if Germany starts to loose , if yes what causes them to change sides ?

Is there any naval combat ? if not how are evacuations/supply of coastal ports/cities handled ?

Is there soviet airbourne or amphibious ops ?

Read already that soviet partisans are included , will the appropiate axis forces be included to match them ? i.e security/police units , armoured trains etc.

Will LCU's evolve as IRL ? i.e will the GrossDeutchland start as a mot regt. and upgrade to a mot division and then to a panzergrenadier div ?
SS units start as SS Legions , then sturm bigades and finally divisions ? etc.


Another question(s).

Will/How do soviet divisions achieve 'Guards' status ?

Will we be able to disband one division into another ?

With the smaller hex scale will rivers create natural barriers , will bridges be implemented ? or can units cross rivers at any point ?

Can we create fortresses(axis) or citadels(soviet) in cities to give additional defensive bonus to defending units ?


RE: A few questions

Posted: Fri Jul 03, 2009 4:08 pm
by PyleDriver
I may be wrong about Guard status but it comes with experence...Theres no disbanding one division into another, no one as ever brought it up, well kick that thought around...Pavel did a great job on the map database (he lives in the Baltic States) and had great data. There is areas that cant be crossed. We have 2 types of rivers, major and minor. The Major rivers are hell to cross if entrenchment have been done...As far as forts, theres 0 to 5 levels in the game and grow depending on manpower and time, so yes a level 5 fort in say Leningrad is a major headache...

RE: A few questions

Posted: Fri Jul 03, 2009 4:44 pm
by Iron Duke

Thanks for answering , any answers on the original questions

cheers

RE: A few questions

Posted: Fri Jul 03, 2009 5:38 pm
by Helpless
Will/How do soviet divisions achieve 'Guards' status ?

To achieve Guards status you need to achieve some certain ratio of victories/losses. It's not only rifle divisions who can achieve it.
With the smaller hex scale will rivers create natural barriers , will bridges be implemented ? or can units cross rivers at any point ?

Yes there is plenty of minor and some major rivers. No bridges though.
Can we create fortresses(axis) or citadels(soviet) in cities to give additional defensive bonus to defending units ?

As Jon said, you can build forts in the cities. Urban terrain gives additional bonus for the forts, so it could be tough nut to crack.




RE: A few questions

Posted: Fri Jul 03, 2009 7:52 pm
by GaryChildress
ORIGINAL: Iron Duke

How detailed are the LCU's , are they as detailed as WitP or are there generic Artillery,AA and Armoured cars etc. in the unit ?

How are the minor axis allies handled , do they change sides if Germany starts to loose , if yes what causes them to change sides ?

Is there any naval combat ? if not how are evacuations/supply of coastal ports/cities handled ?

Is there soviet airbourne or amphibious ops ?

Read already that soviet partisans are included , will the appropiate axis forces be included to match them ? i.e security/police units , armoured trains etc.

Will LCU's evolve as IRL ? i.e will the GrossDeutchland start as a mot regt. and upgrade to a mot division and then to a panzergrenadier div ?
SS units start as SS Legions , then sturm bigades and finally divisions ? etc.

Don't forget these questions in the OP. [:)]
(Sorry Iron Duke, looks like I hijacked your question thread) [:o]

RE: A few questions

Posted: Fri Jul 03, 2009 8:04 pm
by Helpless
How detailed are the LCU's , are they as detailed as WitP or are there generic Artillery,AA and Armoured cars etc. in the unit ?

LCU are detailed as in WITP
How are the minor axis allies handled , do they change sides if Germany starts to loose , if yes what causes them to change sides ?
it's still in the works
Is there any naval combat ? if not how are evacuations/supply of coastal ports/cities handled ?
No naval combat. There is a naval movement of units and supplies though.
Is there soviet airbourne or amphibious ops ?
There is amphibious ops for Soviet.
Read already that soviet partisans are included , will the appropiate axis forces be included to match them ? i.e security/police units , armoured trains etc.
Yes for German security divisions.
Will LCU's evolve as IRL ? i.e will the GrossDeutchland start as a mot regt. and upgrade to a mot division and then to a panzergrenadier div ?
SS units start as SS Legions , then sturm bigades and finally divisions ? etc.
Yes, according to TOE