Austria strategy guide from the original cog.
Posted: Mon Jul 20, 2009 5:40 am
Austria 1805
Austria begins at war with France, a frighteningly powerful adversary. Once the Grande Armee arrives you will be hard-pressed to win battles against it. Your immediate goal is to hold out until your Coalition partners in England, Russia, and Sweden can come to your aid. Consider falling back into Hungary and setting rally points in Styria for your British and Russian allies. If the French occupy Vienna in Styria, your national morale will begin to drop quickly. Austria must be careful to avoid losing national morale by setting too high a tax rate or by losing large battles.
78
Your immediate production goal is to build one or two corps. The Austrians start with their divisions in seven armies, but no corps. Corps can be loaded with divisions and attached to armies. They allow much larger groupings of units, and give many different bonuses to units during combat: increased
reinforcement rate, increased initiative, etc. Consider
proposing trade routes to increase your textile supply to give you the textiles you need to produce these corps.
If things are going badly for you, don’t hesitate to surrender to France. France may accept an offer of limited surrender. Austria’s biggest mistake is to allow France to crush its army and capture its cavalry and artillery. France has a larger economic
potential and can rebuild faster than Austria, so attrition
is not in your favor.
As your national morale drops, rebels will begin to gather in your Hungarian provinces, and on the Turkish border. Building some courts (in Peterwardein and Grosswardein especially) helps to reduce the chance of rebelliousness in provinces. It’s unlikely that the rebels will form any serious
threat, but they can be quite a nuisance: they can halt production on military units, cut your supply lines, and if three units gather in a province then they may have enough strength to halt the economic production of the province. Austria has enough problems in 1805 without having to worry about a rebellious Hungary.
Austrian diplomats are well used to Charm Prussia, increasing
its attitude toward you and making an alliance with them more likely. Delay Battle can also be useful to Austria, with its fragmented military groups: if you send diplomats to delay
battle in a province into which you are converging, there is more of a chance that all your units will arrive in the province
before the battle begins. If France captures Austrian cities
(usually in Tyrolia, Linz, or Austria), consider using the diplomats’ Resistance ability to attempt to raise guerilla units in the occupied provinces. As with other nations, Insurrection
and Coup can be useful to Austria when used judiciously (Bavaria is one of Austria’s political targets, and it helps to get control of it as early as possible). Too much Insurrection and Coup will make everyone hate you.
Consider sending the navy around to help the British blockades
- you might get some glory. Britain may also accept a treaty lending your fleet to them for cash or for colonies. Also, consider bribing the Prussians to join in - if you promise
not to attack them for three years they will do anything for you.
Austria begins at war with France, a frighteningly powerful adversary. Once the Grande Armee arrives you will be hard-pressed to win battles against it. Your immediate goal is to hold out until your Coalition partners in England, Russia, and Sweden can come to your aid. Consider falling back into Hungary and setting rally points in Styria for your British and Russian allies. If the French occupy Vienna in Styria, your national morale will begin to drop quickly. Austria must be careful to avoid losing national morale by setting too high a tax rate or by losing large battles.
78
Your immediate production goal is to build one or two corps. The Austrians start with their divisions in seven armies, but no corps. Corps can be loaded with divisions and attached to armies. They allow much larger groupings of units, and give many different bonuses to units during combat: increased
reinforcement rate, increased initiative, etc. Consider
proposing trade routes to increase your textile supply to give you the textiles you need to produce these corps.
If things are going badly for you, don’t hesitate to surrender to France. France may accept an offer of limited surrender. Austria’s biggest mistake is to allow France to crush its army and capture its cavalry and artillery. France has a larger economic
potential and can rebuild faster than Austria, so attrition
is not in your favor.
As your national morale drops, rebels will begin to gather in your Hungarian provinces, and on the Turkish border. Building some courts (in Peterwardein and Grosswardein especially) helps to reduce the chance of rebelliousness in provinces. It’s unlikely that the rebels will form any serious
threat, but they can be quite a nuisance: they can halt production on military units, cut your supply lines, and if three units gather in a province then they may have enough strength to halt the economic production of the province. Austria has enough problems in 1805 without having to worry about a rebellious Hungary.
Austrian diplomats are well used to Charm Prussia, increasing
its attitude toward you and making an alliance with them more likely. Delay Battle can also be useful to Austria, with its fragmented military groups: if you send diplomats to delay
battle in a province into which you are converging, there is more of a chance that all your units will arrive in the province
before the battle begins. If France captures Austrian cities
(usually in Tyrolia, Linz, or Austria), consider using the diplomats’ Resistance ability to attempt to raise guerilla units in the occupied provinces. As with other nations, Insurrection
and Coup can be useful to Austria when used judiciously (Bavaria is one of Austria’s political targets, and it helps to get control of it as early as possible). Too much Insurrection and Coup will make everyone hate you.
Consider sending the navy around to help the British blockades
- you might get some glory. Britain may also accept a treaty lending your fleet to them for cash or for colonies. Also, consider bribing the Prussians to join in - if you promise
not to attack them for three years they will do anything for you.