Page 1 of 1

Map Boundaries -> Clip Top Margin

Posted: Fri Jul 24, 2009 10:20 am
by Erik2
Clipping say 10 rows resets all terrain to 'Open' on the bottom 10 rows...
I have tried clipping 1-2-3-4-5-6-7-8-9 rows, similar results.

Before
Image

RE: Map Boundaries -> Clip Top Margin

Posted: Fri Jul 24, 2009 10:21 am
by Erik2
After



Image

RE: Map Boundaries -> Clip Top Margin

Posted: Fri Jul 24, 2009 11:47 am
by Curtis Lemay
This is old news. And it's been fixed in 3.4.

RE: Map Boundaries -> Clip Top Margin

Posted: Mon Jul 27, 2009 8:51 pm
by Dr. Foo
ORIGINAL: Curtis Lemay

This is old news. And it's been fixed in 3.4.

Thank God this has been driving me crazy.

RE: Map Boundaries -> Clip Top Margin

Posted: Tue Jul 28, 2009 7:31 pm
by Erik2
Here's a work-around that fixed my map wich needed to clip the top 10 hex rows.

1) First increase the bottom margin with 10 hexes (this gives you a 10-hex 'buffer')
2) Then clip the top margin with 10 hexes (this leaves your original lowest 10 rows untouched)
3) Finally clip the bottom margin with 10 hexes to remove the 'buffer'.

Erik