I AM FRICKING IMPRESSED!!!!!
Posted: Tue Jul 28, 2009 2:37 pm
Wow. I knew that AE was going to be different from WITP, but even so, I am really impressed with the thought and foresights put into AE.
Some of the things I was most surprised and impressed about:
The Map: This thing is HUGE. It shows that a lot of work and detail went into this.
Creating TFs: Being able to sort AA and ASW values is great. Being able to get the complete ship detail screen when right clicking on a ship is going to be very valuable to me.
Patrol zones: Works better that anyone could have hoped for. Easy to set up. I can now set a ASW TF to patrol an area....go back to port to refuel every few days, and not worry about that TF for a long time.
Search zone: Easy to set up. Of course this will probably be one of the biggest time consumer when starting a new game, but it will add new tactics and though into the game.
All of the sorting buttons: This is really going to make life eaiser. I now do not have to go through tons of data to find something specific.
Ship Repair: To me, I think this could be one of the funnest parts of the game. A lot more realistic.
There were a lot more things I noticed and liked, but these are just some of the ones I could remember off of the top of my head.
WELL DONE to all of the members of the Henderson Field Design Team. [&o][&o][&o][&o][&o]
Some of the things I was most surprised and impressed about:
The Map: This thing is HUGE. It shows that a lot of work and detail went into this.
Creating TFs: Being able to sort AA and ASW values is great. Being able to get the complete ship detail screen when right clicking on a ship is going to be very valuable to me.
Patrol zones: Works better that anyone could have hoped for. Easy to set up. I can now set a ASW TF to patrol an area....go back to port to refuel every few days, and not worry about that TF for a long time.
Search zone: Easy to set up. Of course this will probably be one of the biggest time consumer when starting a new game, but it will add new tactics and though into the game.
All of the sorting buttons: This is really going to make life eaiser. I now do not have to go through tons of data to find something specific.
Ship Repair: To me, I think this could be one of the funnest parts of the game. A lot more realistic.
There were a lot more things I noticed and liked, but these are just some of the ones I could remember off of the top of my head.
WELL DONE to all of the members of the Henderson Field Design Team. [&o][&o][&o][&o][&o]
