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LCU movement rates hard-coded?

Posted: Tue Jul 28, 2009 5:05 pm
by Captain Cruft
Subject says it all ...

P.S. I don't have the game yet otherwise obviously I would know from the editor.

RE: LCU movement rates hard-coded?

Posted: Wed Jul 29, 2009 12:06 am
by jwilkerson
yes

RE: LCU movement rates hard-coded?

Posted: Wed Jul 29, 2009 8:50 am
by Captain Cruft
LOL.

The answer I didn't want, but did expect ... Short and sweet.

It might not be that much of an issue. I notice there are a bazillion more terrain types these days. That might allow for some serious bodging.