Differences between AE and WitP
Posted: Sun Aug 02, 2009 10:21 am
I didn't see a thread on this, so I thought I'd start one. Here's some of the things I've learned already after nearly a month of gametime playing the AE AI that's different between WitP.
-Escort your TF's between the West Coast and Pearl Harbor.
-Hiding ships from LBA and carrier based airstrikes by disbanding them in a port won't work.
-Subs will now attack multiple ships in one phase
-Multiple subs in a TF will attack ships
-Surface warfare TF's will react and attack nearby targets
-Ship repairs are both more complicated and easier to understand
-Torpedo bombers are stuck near their HQ if you want them to use torpedoes
-Hiding transports by making lots of small TF's just increases the targets for LBA now
-Ignore isolated bases like Canton Island and Suva at your peril
-The AI really wants to take Wake Island; I mean REALLY wants to take it
-Long Lance torpedoes still do a lot of damage, but in an open battle they aren't the shipkillers they used to be
-Betties are still dangerous but get chewed up by AAA and fighters if unescorted
That's what I've learned so far; anything else someone has noticed?
-Escort your TF's between the West Coast and Pearl Harbor.
-Hiding ships from LBA and carrier based airstrikes by disbanding them in a port won't work.
-Subs will now attack multiple ships in one phase
-Multiple subs in a TF will attack ships
-Surface warfare TF's will react and attack nearby targets
-Ship repairs are both more complicated and easier to understand
-Torpedo bombers are stuck near their HQ if you want them to use torpedoes
-Hiding transports by making lots of small TF's just increases the targets for LBA now
-Ignore isolated bases like Canton Island and Suva at your peril
-The AI really wants to take Wake Island; I mean REALLY wants to take it
-Long Lance torpedoes still do a lot of damage, but in an open battle they aren't the shipkillers they used to be
-Betties are still dangerous but get chewed up by AAA and fighters if unescorted
That's what I've learned so far; anything else someone has noticed?
