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Beda Fomm Map

Posted: Thu Aug 06, 2009 1:58 pm
by Prince of Eckmühl
I used 2m elevation increments on this, and I'm not sure what effects it will have on the game: [&:]




RE: Beda Fomm Map

Posted: Wed Oct 28, 2009 10:43 pm
by Prince of Eckmühl
So, I've got the OOB for this roughed-out, and I have a question...

I've got an Italian Army, the 10th under Tellera, that doesn't have enough troops to constitute an army, not even close.

And I've got a Corps, the 23rd under Bergonzoli, that doesn't have enough troops to constitute a corps, not even close.

IRREGARDLESS, will it wreck the scenario if I construct it such that these units are included to reflect the presence (on the Via Balbia) of their command and supply columns?

BTW, Beda Fomm is straight-up weird because there is so little Italian armour and infantry present, RELATIVE to the number of artillery, support and supply units available.

Because of this incongruity, I'm not sure that the CotA engine is going to be very kind to my work. ;)

PoE (aka ivanmoe)

RE: Beda Fomm Map

Posted: Wed Oct 28, 2009 11:40 pm
by Arjuna
Suck it an see.[:)] You may be surprised. [;)]

RE: Beda Fomm Map

Posted: Wed Nov 04, 2009 1:39 am
by Prince of Eckmühl
Well, now let's populate the map with a battle:

RE: Beda Fomm Map

Posted: Mon Nov 09, 2009 12:43 am
by Prince of Eckmühl
In a truly stunning twist of history, the Italians have proved capable of winning the Battle of Beda Fomm:

RE: Beda Fomm Map

Posted: Wed Jan 27, 2010 8:46 am
by ulisin
Hi,
I'm italian, so...
1. I apologize in advance for my english
2. I'm interested in new scenarios for COTA. I'm a new player for this game, but I've a lot of experience in wargames. I like very much desert scenarios. And I like very much COTA!
3. If you have designed new scenarios, can I try them?
4. Beda fomm is very interesting. There was an old game GDW (120 series). Of course, you know it. But there... italians sometimes was able to win!
5. Strangely enough.
bye
francesco

RE: Beda Fomm Map

Posted: Wed Jan 27, 2010 2:36 pm
by Prince of Eckmühl
Hi ulisin,

Welcome!

RE: Beda Fomm Map

Posted: Wed Jan 27, 2010 3:14 pm
by Prince of Eckmühl
[quote]ORIGINAL: ulisin



It's a real challenge to play as the Italians.

RE: Beda Fomm Map

Posted: Thu Jan 28, 2010 11:09 am
by ulisin
Hi Prince of Eckmühl!
thanks, thanks, thanks a lot!
(Thanks also to Matrix and panther games, really a great game)

You did an impressive job, and also an impressive historical job. Bravo!

I don't know Comandosupremo forums, but it seems to me thay have very useful historical info.
I'm in contact with other COTA gamers in Italy (four-five, not so many), can I tell them about your scenarios?
Now I will play them. And, if you want, i'll sent to you my impressions.
Bye, ciao

RE: Beda Fomm Map

Posted: Thu Jan 28, 2010 2:01 pm
by Prince of Eckmühl
ORIGINAL: ulisin


RE: Beda Fomm Map

Posted: Mon May 24, 2010 8:24 am
by ulisin
Dear prince of eckmuhl,
I've tried a few of your interesting scenarios, but I've problems with some of them.
- Hellfire pass
- marsa el brega
- battleaxe
while I can play without problems beda fomm, for example.
Any idea?
The game stars regularly, but it crashes after I choose that scenarios and begin.
The version is 2.0. I've substituted original files in map directory with your files.
Thanks in advance for anything
bye
francesco

RE: Beda Fomm Map

Posted: Mon May 24, 2010 12:18 pm
by Prince of Eckmühl
Hi Francesco,



RE: Beda Fomm Map

Posted: Mon May 24, 2010 1:01 pm
by ulisin
Hi Prince of Eckmhul,
yes, the problem is surely there, but I didn't find the folder "Minefield graphics". I've just re-downloaded your zip, but it isn't there.
There are three files Map, .bmp files, but no folder.
Could you help me?

I love desert war, and desert war seems to me a strange union beetween naval-modern war (tanks fleets and so on) and World war I (minefileds and barbed wire). Without them, it lose its flavour.
Your Beda fomm is a great job, I hope to find someone who wants play it in multiplayer. But in Italy (and GMT +2) is not so easy.
bye, thanks for what you can do


RE: Beda Fomm Map

Posted: Mon May 24, 2010 1:38 pm
by Prince of Eckmühl
Hi Francesco,

RE: Beda Fomm Map

Posted: Mon May 24, 2010 5:39 pm
by ulisin
Hi,
I don't know, may be I'm a little bit stupid.
I've downloaded from your signature, but I see only your scenario files, your file .txt, three .bmp files, but no minfield folder!
It seems to me quite strange, but I don't see minefield folder
Why? Any suggestions
bye
francesco

RE: Beda Fomm Map

Posted: Mon May 24, 2010 6:39 pm
by ulisin
It works! It works!
I don't know what I did, surely I've deleted all copies of the folder, except one. I've run in a different screen resolution. I've restarted several times.
And now it works!
Thanks for your help and patience! Sorry for my answers.
Now I'll go to improve my comprehension of desert war
bye
francesco