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Japanese AI re: KB

Posted: Sun Aug 09, 2009 8:42 pm
by Laxplayer
I mentioned this in another thread, but I thought I'd put it here as well.

The KB in Scenario 2 in my game as the allies vs. japan AI, has been absent. It's now Feb 19th, 1942 and the KB's carriers have been sitting in Tokyo harbor for nearly 2 months now (by my estimate). They were never damaged (to my knowledge) and are currently undamaged. They hit PH on turn 1, then sailed away for 2-3 days back towards the home islands. At that point they left my search range and I never saw them again. Occasionally I would see the Zuiho/Ryujo CVL group around Borneo, and I've since sunk the Zuiho. The 2 CVE's once made an appearance as an ACTF in mid-to-late January south of Borneo, near Kendari, but they left after a few days and haven't been seen again. Finally, in February 2, 1942, I was getting a bit perturbed, so I actually loaded up the game as the japanese to check out just where the hell the KB was. All CV's were disbanded in Tokyo, save for the Soryu (disbanded in Osaka), the Shoho (disbanded in Yokohama) and the CVL Ryujo (at the time, about 3 days out, sailing to Tokyo). It's now February 19th, and they are all still in their harbors, including the CVL Ryujo.

They are all undamaged. They all have full flight squadrons. There are 5 DD in Tokyo with them (undamaged) as well as the 2 CS boats, and one CL with 14 sys damage. There were 6 DD and no CA/CL's back on 2/2/42... again, all undamaged.

What gives?



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RE: Japanese AI re: KB

Posted: Sun Aug 09, 2009 9:12 pm
by Andy Mac
Depends on the script and the minimum requireents the Ai needs different ships availabkle to form different TF's

RE: Japanese AI re: KB

Posted: Mon Aug 10, 2009 10:55 am
by dazoline II
Will this scenario continue to under utilitize the KB? I know the goal for the Japanese AI is to surge in the early war but at the expense of their most powerful strike force. Is there a way for the AI to prioritize escorts for tfs and missions?

I've have similar results with the same scenario at the end of Feb. 42 with Port Moresby being attacked via anphib. but with no carrier support. My light crusier force doing an end run around a 2 BB 2 CA 4DD surface tf and sinking the entire anphib tf under their noses in the PM hex.

Its a good AI, much improved Andy.

RE: Japanese AI re: KB

Posted: Mon Aug 10, 2009 2:01 pm
by Laxplayer
Yeah, I think I'm going to wait for the first AI patch... or maybe Andy's Ironman Mod before starting a new AI game. [;)]

RE: Japanese AI re: KB

Posted: Tue Aug 11, 2009 10:37 am
by dazoline II
I'm expecting once the invasion surge disipates the KB will come out to hunt as escorts will become more available freeing up the AI to choose carrier TFs.

We shall see.