I propose an upper limit of how many STPs you can loose in a single turn based on ratio of naval forces present. Just to throw in a number here - say - 20% if forces are even.
Loosing all STPs at once make your overseas forces completely defenseless for at least one turn no matter how many STPs you have saved. At the very least STP losses should be less erratic and closer to average each turn to avoid these extreme situations.
In our PBEM, Gary is now cheated out of the pleasure of beating me in desert the real way. Now he can just shoot the Italians down like sitting ducks. (They were not quite so bad).






