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Repair Time: High vs. Critical
Posted: Wed Aug 12, 2009 2:02 pm
by Kull
An oddity I spotted while putting I-169 into pierside repair mode during the Aleutians scenario. It's
8 days when Repair is set to "High":

RE: Repair Time: High vs. Critical
Posted: Wed Aug 12, 2009 2:03 pm
by Kull
And
9 days when Repair is set to "Critical":

RE: Repair Time: High vs. Critical
Posted: Wed Aug 12, 2009 2:16 pm
by Kull
Apparently this is not just a "High vs. Critical" issue. I have a midget sub undergoing pierside repair in Kiska, and the forecast is 16 days when set to High or Critical versus 15 days when set to Normal or Low.
RE: Repair Time: High vs. Critical
Posted: Wed Aug 12, 2009 2:19 pm
by herwin
ORIGINAL: Kull
And 9 days when Repair is set to "Critical":
Yes, I've been seeing that, too. Sounds like a non-linearity in the repair allocation algorithm.
RE: Repair Time: High vs. Critical
Posted: Wed Aug 12, 2009 2:31 pm
by Don Bowen
ORIGINAL: herwin
ORIGINAL: Kull
And 9 days when Repair is set to "Critical":
Yes, I've been seeing that, too. Sounds like a non-linearity in the repair allocation algorithm.
Maybe some non-linearity or some such thing. More likely the port does not have enough facilities to support higher priority levels. If the original poster will post a save in the Tech Support Forum I will take a look.
RE: Repair Time: High vs. Critical
Posted: Wed Aug 12, 2009 11:25 pm
by erstad
I'm not the original poster but I see this frequently so here's a save. I'll PM you with the password.
Go to Vigan. There's a disbanded DD undergoing pierside repair. If you cycle through the four repair priorities you will find the repair time is non-monotonic with priority. I think "High" was longer than any of the other three modes.
RE: Repair Time: High vs. Critical
Posted: Thu Aug 13, 2009 2:53 am
by Kull
ORIGINAL: Don Bowen
If the original poster will post a save in the Tech Support Forum I will take a look.
Attached per request (I am playing as Japan vs. Allied AI):