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RC3 game lockup on tiebreak
Posted: Fri Aug 14, 2009 7:23 pm
by HotCornerDave
I really like the new tiebreak feature. But, what happens in a small league where all teams end up in a tie? In my case, the game locked up. None of the game buttons responded. I had to kill the PureSim process.

RE: RC3 game lockup on tiebreak
Posted: Fri Aug 14, 2009 9:25 pm
by CrashDavis
Could you give me some specifics about the league so I can try to reproduce it:
1) how many leagues in association?
2) how many divisions per league?
3) how many teams per division?
4) all were tied for 1st place at end of season?
5) how many games did each team play?
RE: RC3 game lockup on tiebreak
Posted: Sat Aug 15, 2009 12:23 am
by HotCornerDave
Crash,
What you see in the screenshot is my association - 1 league, 1 division, 4 teams, 40 games. The screenshot is the final day of the season. Keep in mind, this is just a test association that I am running. But, I thought you and Shaun might like to look into this anyway.
RE: RC3 game lockup on tiebreak
Posted: Sat Aug 15, 2009 5:30 am
by CrashDavis
Got it. Yes, I was able to reproduce that. I'll submit a revision fix to Shaun for inclusion in next release. Great catch BTW!
SL
RE: RC3 game lockup on tiebreak
Posted: Sat Aug 15, 2009 5:22 pm
by HotCornerDave
Thanks, Steve. Did the fix make it into v1.80?
I'm sure this a rare occurrence, though. Over the course of a 154 or 162 game schedule, it is probably highly unlikely that four teams in the same division in a MLB replay association would end up tied. Even a three-way tie is probably rare.