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Difficulty Settings

Posted: Sun Aug 16, 2009 11:13 pm
by Stryder
Has there been time to consider how increasing the difficulty will be implemented?

Some quick thoughts on possibilities:

*additional units... not more replacements or additional supply as in WiR
*increasing the AI ability to replace commanders
*AI has less fog of war penalty than human opponent
*higher morale
*entrenchments occur faster

[>:] the board is getting a little slow and I was hoping to change the subject [:)]

RE: Difficulty Settings

Posted: Mon Aug 17, 2009 5:24 am
by Helpless
*additional units... not more replacements or additional supply as in WiR
*increasing the AI ability to replace commanders
*AI has less fog of war penalty than human opponent
*higher morale
*entrenchments occur faster

Most of it already in the game. Some of the additional bonuses/penalties (like supply/morale/logistic/fort) could be set manually in preference screen.