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SCENARIO START DATE

Posted: Mon Aug 24, 2009 2:16 pm
by Herrbear
Can a start date be before December 7, 1941?

RE: SCENARIO START DATE

Posted: Tue Aug 25, 2009 12:23 am
by jwilkerson
You can try it - but it is not "supported" which means we cannot ensure it will work perfectly. We support the dates between the start and end of scenario 001. Anything outside that is not supported.


RE: SCENARIO START DATE

Posted: Tue Aug 25, 2009 12:51 am
by treespider
Errr... yes and no...back in WitP days I modded the game to start circa Nov 27 or 29....

The problem was in WitP there was the magic move. so once the Dec 7 turn arrived all of the TF were accelerated with the magic move.

In AE the magic move is now optional...but I haven't tested to see if an earlier start would work.

There is one caveat to be aware of - IIRC one of the Night phases is not used on Dec 7th... so on that one day,the turn would be abreviated.

RE: SCENARIO START DATE

Posted: Tue Aug 25, 2009 6:14 am
by afspret
I tried it once in WitP, but all the units that had delay dates of like Dec 6th or 7th were not on the map, only the ones with 0 as their delay date were.  It could be done, but you'd probably have to go into the editor and change all the delay & availability dates for everything (that was in play prior to Dec 7th) to coincide with a new start date. 

RE: SCENARIO START DATE

Posted: Tue Aug 25, 2009 10:51 am
by Dali
The old WitP was a problem with the earlier date stamp.
Look at Witry mod, he begins 22/6/1941.
The earlier date stamp in this mode, no problem.

But what about the AE know.