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4E bombers in AE
Posted: Tue Aug 25, 2009 11:40 am
by Cavalry Corp
Simple questions
How good are they against ships now ?
How good are they at wiping out bases
How good are they air too air
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:28 pm
by Shark7
In simple answers:
1. SAIEW
2. Much less effective
3. SAIEW
At least this has been my experience with them.
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:29 pm
by d0mbo
ok, i'll bite: SAIEW?
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:32 pm
by Kaletsch2007
Same As It Ever Was
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:34 pm
by d0mbo
thanks for educating this newbe

RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:40 pm
by Sardaukar
I think the 4E bomber effectiveness has been toned down against moving TFs quite a bit, but they still hit unloading TFs nicely after gaining some exp.
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:48 pm
by Cavalry Corp
I assume fast TF will be less to hit than a slow AP TF
I was really wondering about BB and CV .
Does altitude come into this very much ?
Cav
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 12:54 pm
by Sardaukar
ORIGINAL: cavalry
I assume fast TF will be less to hit than a slow AP TF
I was really wondering about BB and CV .
Does altitude come into this very much ?
Cav
Well, I could not get hits from 10 000 ft, but started to hit stationary TFs from 6000 ft.
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 2:43 pm
by EUBanana
Skip bombing, they are murderous.
House rule sort of murderous.
6 B17s vs CV Zuikau, 14 bomb hits. [X(]
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 3:09 pm
by medicff
ORIGINAL: cavalry
Simple questions
How good are they against ships now ?
How good are they at wiping out bases
How good are they air too air
3) not SAIEW. I have had several B17 go down vs zero in A2A at approx 15% of attacking force. In WITP they were pretty indestructible. [:D]
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 7:44 pm
by Sardaukar
ORIGINAL: EUBanana
Skip bombing, they are murderous.
House rule sort of murderous.
6 B17s vs CV Zuikau, 14 bomb hits. [X(]
I have tried that with B-17s..and not gotten any hits. Instead, all bombers have gotten damaged usually.
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 8:35 pm
by Yamato hugger
ORIGINAL: EUBanana
Skip bombing, they are murderous.
House rule sort of murderous.
6 B17s vs CV Zuikau, 14 bomb hits. [X(]
Im surprised they went back to this from stock. In stock it was changed from this allowing every bomb in a bomber to hit long long ago so that bombers could only hit with 1 bomb because of the abuses that ensued. And frankly, it makes sense that only 1 would hit. Cant think of a single time in history where a level bomber scored multiple hits on a single target (maybe a dive bomber with multiple bombs like a Stuka). Certainly didnt happen often enough for it to be allowed in the game.
Edit: Another thing I always saw as a problem with stock is it checks each bomb to see if it hits, and if 1 hits then it hits and the rest are ignored. IMHO this is wrong. If the bomber is not on target (bomber releases here, ship avoids its aim point), then none of the bombs should even be checked. There should be a "bomber on target?" check first before the bomb resolution.
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 9:46 pm
by ETF
ORIGINAL: EUBanana
Skip bombing, they are murderous.
House rule sort of murderous.
6 B17s vs CV Zuikau, 14 bomb hits. [X(]
Wow what Ex did they have?
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 10:13 pm
by oldman45
I would hate to see a B-17 try to do a skip bombing run [:D]
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 10:41 pm
by Yamato hugger
B-17s were the first skip bombers. Due to their lack of maneuverability they gave up the practice, but they were the ones that proved the concept.
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 10:47 pm
by DivePac88
Nates took on my B-17s over Northern Luzon, and I got this message in the combat replay window;
*** Fighter can’t catch Bombers***
Boy-oh-boy the JFBs are going to love this. [:D]
RE: 4E bombers in AE
Posted: Tue Aug 25, 2009 11:24 pm
by Yamato hugger
Probably better they didnt.
RE: 4E bombers in AE
Posted: Wed Aug 26, 2009 1:01 am
by Shark7
ORIGINAL: d0mbo
ok, i'll bite: SAIEW?
Also, its a reference to a Talking Heads song titled
'Once in a Lifetime'. That line word for word is in the main chorus.
And as you can see, its been adopted by the WiTP-AE community to describe a situation that has not changed between WiTP and AE.
RE: 4E bombers in AE
Posted: Wed Aug 26, 2009 1:02 am
by Shark7
ORIGINAL: DivePac88
Nates took on my B-17s over Northern Luzon, and I got this message in the combat replay window;
*** Fighter can’t catch Bombers***
Boy-oh-boy the JFBs are going to love this. [:D]
Yeah, it means I don't lose fighters in a hopeless cause. [:D] [;)]
RE: 4E bombers in AE
Posted: Wed Aug 26, 2009 4:12 am
by Dili
Im surprised they went back to this from stock. In stock it was changed from this allowing every bomb in a bomber to hit long long ago so that bombers could only hit with 1 bomb because of the abuses that ensued. And frankly, it makes sense that only 1 would hit. Cant think of a single time in history where a level bomber scored multiple hits on a single target (maybe a dive bomber with multiple bombs like a Stuka). Certainly didnt happen often enough for it to be allowed in the game.
Edit: Another thing I always saw as a problem with stock is it checks each bomb to see if it hits, and if 1 hits then it hits and the rest are ignored. IMHO this is wrong. If the bomber is not on target (bomber releases here, ship avoids its aim point), then none of the bombs should even be checked. There should be a "bomber on target?" check first before the bomb resolution.
Precisely. That is what should happen.