Design decision?
Posted: Tue Aug 25, 2009 3:18 pm
Hello,
I just bought WitP AE. WOW! What an jump from WitP? And I am sure I haven't seen half the new things yet...
I am a bit disappointed in one change though. What happened to the ability to turn a region over to the computer for control (like Alaska or China) while you concentrate on the regions of interest? I don't seem to find a way to turn that on if it does still exist.
My best guess is that it was a design decision to eliminate that from the game. If that is true, what in the world are we going to do if we have no interest in China for example? Do we ignore the theater and get clobbered there losing points? I mean it looks like we have tons to do with a lot more units to manage already in this release. Forcing us to manage a theater we are not interested in is not IMHO the best for the gamers.
What do the rest of you guys think?
I just bought WitP AE. WOW! What an jump from WitP? And I am sure I haven't seen half the new things yet...
I am a bit disappointed in one change though. What happened to the ability to turn a region over to the computer for control (like Alaska or China) while you concentrate on the regions of interest? I don't seem to find a way to turn that on if it does still exist.
My best guess is that it was a design decision to eliminate that from the game. If that is true, what in the world are we going to do if we have no interest in China for example? Do we ignore the theater and get clobbered there losing points? I mean it looks like we have tons to do with a lot more units to manage already in this release. Forcing us to manage a theater we are not interested in is not IMHO the best for the gamers.
What do the rest of you guys think?