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Pre patch issues

Posted: Mon Aug 31, 2009 10:28 pm
by Rossj
The patch may have corrected these problems, but it looks like the patch has caused new problems so I am holding off for a while.

The troop loading problem has been discussed before. It looks like the load capacity is different from one screen to the next as if there were different data bases in play for each screen instead of one database.

I can't get Baker Island to build a port. It lets me select improve port, but when I check the following turn, it is deselected. The airfield grows, but not the port.

I can't get a p-36 squadron at PM to accept replacements, but then I realized that there were no P-36s in the pool.

RE: Pre patch issues

Posted: Tue Sep 01, 2009 9:32 am
by michaelm75au
ORIGINAL: Rossj

The patch may have corrected these problems, but it looks like the patch has caused new problems so I am holding off for a while.

The troop loading problem has been discussed before. It looks like the load capacity is different from one screen to the next as if there were different data bases in play for each screen instead of one database.

I can't get Baker Island to build a port. It lets me select improve port, but when I check the following turn, it is deselected. The airfield grows, but not the port.

I can't get a p-36 squadron at PM to accept replacements, but then I realized that there were no P-36s in the pool.

Baker Is has a port of 0(0) which means it can't build one from my understanding.

RE: Pre patch issues

Posted: Tue Sep 01, 2009 9:55 am
by Kaletsch2007
ORIGINAL: michaelm

ORIGINAL: Rossj

The patch may have corrected these problems, but it looks like the patch has caused new problems so I am holding off for a while.

The troop loading problem has been discussed before. It looks like the load capacity is different from one screen to the next as if there were different data bases in play for each screen instead of one database.

I can't get Baker Island to build a port. It lets me select improve port, but when I check the following turn, it is deselected. The airfield grows, but not the port.

I can't get a p-36 squadron at PM to accept replacements, but then I realized that there were no P-36s in the pool.

Baker Is has a port of 0(0) which means it can't build one from my understanding.

It should as 0(0) means it could be build up to 3(0) !