Wrong graphic used for allied air vs ground unit
Posted: Thu Sep 03, 2009 10:39 am
I think the combat animation for allied air vs ground unit is using the wrong graphic.
I noticed because I had made a custom graphic for that and since upgrading to the beta it no longer uses it at all, instead for all allied bomber attacking ground units (LCUs) it uses the 'small dirt airfield' graphic.
The Japan combat animation for air vs ground troops is using the right one.
M
EDIT - file names just in case you need specifics:
File it used prior to beta: A_AirBombardment_512.bmp
File it uses now: Air01Bombardment_512.bmp
(Japan uses: J_AirBombardment_512.bmp )
I noticed because I had made a custom graphic for that and since upgrading to the beta it no longer uses it at all, instead for all allied bomber attacking ground units (LCUs) it uses the 'small dirt airfield' graphic.
The Japan combat animation for air vs ground troops is using the right one.
M
EDIT - file names just in case you need specifics:
File it used prior to beta: A_AirBombardment_512.bmp
File it uses now: Air01Bombardment_512.bmp
(Japan uses: J_AirBombardment_512.bmp )