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Quick Battle - Forcing Night Action

Posted: Mon Sep 07, 2009 5:24 pm
by Kwik E Mart
I have been playing around with the editor, trying to recreate the Second Naval Battle of Guad. I have the two opposing TF's setup and moving to the proper hex, but they invariably have a day surface action. Anyone know of a way to force a night action? I have both TF's 4 hexes away...I tried 8 hexes, but they don't make it to the intended hex...any help appriciated...

RE: Quick Battle - Forcing Night Action

Posted: Tue Sep 08, 2009 11:41 am
by Peterken
give the attacking tf the orde to bomb
The other to surface .
If i believe the bomb TF comes in at night and whap nightbattle (if i read the manual wright)
greetz

RE: Quick Battle - Forcing Night Action

Posted: Tue Sep 08, 2009 5:00 pm
by Kwik E Mart
Yep, Jap force is Bombard, US force is Surface Combat...still ends up day action...