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naval wear and tear
Posted: Tue Sep 08, 2009 10:29 pm
by gwgardner
I don't think this is implemented, so thought it would make sense if a player keeps a ship(group) at sea continuously (as I always do with the Allies), there should be a progressive penalty in damage, representing wear and tear for never going to port.
What do you naval experts think?
RE: naval wear and tear
Posted: Wed Sep 09, 2009 1:04 am
by Chocolino
This is a very good point Gary.
Being no expert myself (but having stayed at a certain hotel chain) and having browsed the forum of the colleagues at WitP forum on occasion it appears that wear and tear (mechanical damage other than from battle) is always present at moderate levels over time but kicks in really noticeable once you travel at flank speed. Since ToW does not have enough detail to model ship speed this will not work here.
One could of course assign 1 HP damage with a certain probability when changing sea zones as a very crude representation of this effect and a lower chance of damage if one stays in the same sea zone. (But who says that ships only travel fast when changing sea zones, I know). SS with their two HP damage would suffer over proportionally, too. At WitP they have a scale from 0-100 damage which allows to represent damage more differentiated.