Wide Screen
Posted: Thu Sep 24, 2009 11:24 am
Does this game support wide screen? 1920 x 1080
ORIGINAL: Erik Rutins
all modern display drivers allow you to adjust your flat panel scaling to make sure that it does not look "stretched" or otherwise distorted.
ORIGINAL: Erik Rutins
It will run on your system, but it will not scale to 1920. This game is based on an older engine, updated and enhanced to run on modern operating systems and with improved gameplay and realism (it's the best sim of this kind). But some tricks you can't teach to old dogs and getting the engine to scale up to higher resolutions was one of them. It does have a windowed mode however, and all modern display drivers allow you to adjust your flat panel scaling to make sure that it does not look "stretched" or otherwise distorted.
ORIGINAL: cdcool
ORIGINAL: Erik Rutins
It will run on your system, but it will not scale to 1920. This game is based on an older engine, updated and enhanced to run on modern operating systems and with improved gameplay and realism (it's the best sim of this kind). But some tricks you can't teach to old dogs and getting the engine to scale up to higher resolutions was one of them. It does have a windowed mode however, and all modern display drivers allow you to adjust your flat panel scaling to make sure that it does not look "stretched" or otherwise distorted.
I brought the game and not having wide screen support is disappointing..this makes a hugh difference in the game experience.
ORIGINAL: V22 Osprey
ORIGINAL: cdcool
ORIGINAL: Erik Rutins
It will run on your system, but it will not scale to 1920. This game is based on an older engine, updated and enhanced to run on modern operating systems and with improved gameplay and realism (it's the best sim of this kind). But some tricks you can't teach to old dogs and getting the engine to scale up to higher resolutions was one of them. It does have a windowed mode however, and all modern display drivers allow you to adjust your flat panel scaling to make sure that it does not look "stretched" or otherwise distorted.
I brought the game and not having wide screen support is disappointing..this makes a hugh difference in the game experience.
Don't even bother, this what I've been trying to tell these people all this time.It's sad that they don't give a damn.It's not like we are asking for better graphics, we just want these great games to utilize the full glory of our widescreen.The SP Camo guys did it with SPWW2 and SPMBT(These old DOS Box games now support resolutions as high as 1680x1200).Don't see how these guys can't.
ORIGINAL: V22 Osprey
Don't even bother, this what I've been trying to tell these people all this time.It's sad that they don't give a damn.It's not like we are asking for better graphics, we just want these great games to utilize the full glory of our widescreen.The SP Camo guys did it with SPWW2 and SPMBT(These old DOS Box games now support resolutions as high as 1680x1200).Don't see how these guys can't.
ORIGINAL: Erik Rutins
ORIGINAL: V22 Osprey
Don't even bother, this what I've been trying to tell these people all this time.It's sad that they don't give a damn.It's not like we are asking for better graphics, we just want these great games to utilize the full glory of our widescreen.The SP Camo guys did it with SPWW2 and SPMBT(These old DOS Box games now support resolutions as high as 1680x1200).Don't see how these guys can't.
We do "give a damn". I would LOVE to have this game run in 1680x1050 on my desktop, but that is also not the be-all/end-all of how I judge a game, especially a strategy title. Plus, even scaled up to 1680x1050 without the native res support, it looks great on my system. The additional native res support would just let me see more of the map at the same time.
It is much easier to do variable resolution support with a new engine and easier to do with some old engines than with others. In this case it was simply prohibitive. The original engine for this game is from the mid-90s. Think about what state DirectX and display resolution were in then. Please note that Operation Barbarossa, our newest "new game" release supports all resolutions.
We specifically note the resolution support in the game specs as well so that customers can make an informed decision. Frankly though, part of the bargain with these older games is that variable resolution support in some cases is simply impossible in any realistic sense. We chose to focus our effort on things we could actually do to improve the game and make it compatible with modern operating systems rather than trying to fit a square peg in a round hole.
I'm also disappointed that customer don't educate themselves on what their video cards and display drivers can do. Time and again, a complaint on graphics quality with a game comes down to poor driver settings or in the case of fixed resolution games, not understanding how to set the scaling settings.
Regards,
- Erik
ORIGINAL: Erik Rutins
ORIGINAL: V22 Osprey
Don't even bother, this what I've been trying to tell these people all this time.It's sad that they don't give a damn.It's not like we are asking for better graphics, we just want these great games to utilize the full glory of our widescreen.The SP Camo guys did it with SPWW2 and SPMBT(These old DOS Box games now support resolutions as high as 1680x1200).Don't see how these guys can't.
We do "give a damn". I would LOVE to have this game run in 1680x1050 on my desktop, but that is also not the be-all/end-all of how I judge a game, especially a strategy title. Plus, even scaled up to 1680x1050 without the native res support, it looks great on my system. The additional native res support would just let me see more of the map at the same time.
It is much easier to do variable resolution support with a new engine and easier to do with some old engines than with others. In this case it was simply prohibitive. The original engine for this game is from the mid-90s. Think about what state DirectX and display resolution were in then. Please note that Operation Barbarossa, our newest "new game" release supports all resolutions.
We specifically note the resolution support in the game specs as well so that customers can make an informed decision. Frankly though, part of the bargain with these older games is that variable resolution support in some cases is simply impossible in any realistic sense. We chose to focus our effort on things we could actually do to improve the game and make it compatible with modern operating systems rather than trying to fit a square peg in a round hole.
I'm also disappointed that customer don't educate themselves on what their video cards and display drivers can do. Time and again, a complaint on graphics quality with a game comes down to poor driver settings or in the case of fixed resolution games, not understanding how to set the scaling settings.
Regards,
- Erik
ORIGINAL: cdcool
The game does not look good in my opinion only taking up about half the size of the screen, running the game in a window or not. Harpoon and many older games can run or were made to run at higher resolutions with no issues.
ORIGINAL: V22 Osprey
ORIGINAL: Erik Rutins
ORIGINAL: V22 Osprey
Don't even bother, this what I've been trying to tell these people all this time.It's sad that they don't give a damn.It's not like we are asking for better graphics, we just want these great games to utilize the full glory of our widescreen.The SP Camo guys did it with SPWW2 and SPMBT(These old DOS Box games now support resolutions as high as 1680x1200).Don't see how these guys can't.
We do "give a damn". I would LOVE to have this game run in 1680x1050 on my desktop, but that is also not the be-all/end-all of how I judge a game, especially a strategy title. Plus, even scaled up to 1680x1050 without the native res support, it looks great on my system. The additional native res support would just let me see more of the map at the same time.
It is much easier to do variable resolution support with a new engine and easier to do with some old engines than with others. In this case it was simply prohibitive. The original engine for this game is from the mid-90s. Think about what state DirectX and display resolution were in then. Please note that Operation Barbarossa, our newest "new game" release supports all resolutions.
We specifically note the resolution support in the game specs as well so that customers can make an informed decision. Frankly though, part of the bargain with these older games is that variable resolution support in some cases is simply impossible in any realistic sense. We chose to focus our effort on things we could actually do to improve the game and make it compatible with modern operating systems rather than trying to fit a square peg in a round hole.
I'm also disappointed that customer don't educate themselves on what their video cards and display drivers can do. Time and again, a complaint on graphics quality with a game comes down to poor driver settings or in the case of fixed resolution games, not understanding how to set the scaling settings.
Regards,
- Erik
I understand erik.That sounded meaner than I wanted it to, my bad.Also, I now what my video card can do, the game(WitP:AE) isn't distorted, it just doesn't cover my full screen.Good for you that it takes all of the screen(No sarcasm here) but not all of us have the 1024x768 aspect ratio.Alot of us are stuck with ugly black bars on the side, or a small little window in windowed mode, I hope you guys understand that.Again sorry it came out the way it did.All good Erik.[:)]
ORIGINAL: Erik Rutins
ORIGINAL: cdcool
The game does not look good in my opinion only taking up about half the size of the screen, running the game in a window or not. Harpoon and many older games can run or were made to run at higher resolutions with no issues.
Unfortunately, you really cannot compare one engine to another when it comes to whether higher res support is really possible. I suppose anything is technically possible, but would it be feasible is another question. The gameplay and the realism are what this title is about, again we would have loved to add variable resolution but you are talking about an engine that was not originally designed with that in mind at all.
Regards,
- Erik
ORIGINAL: V22 Osprey
I would be willing to pay a reasaonably extra price to get higher resolutions.I admit, the resolution issue has thrown me off a couple games.The perfect example:Hornet Leader PC.The game has a fixed resolution that is too high for most monitors, so the game covers more than your screen can handle and you have scroll around the menus and interface.Good thing there was a demo for this otherwise I would've been pissed.This one perfect example that having a fixed resolution has lost a sale.I personally thought the game was great, but it was just too big for my monitor, so I had no choice but to pass.
I have a challenge for Erik and Gary Garisby:
Get a 1900 res widescreen monitor and play all those games with the ugly bars.Then I would like see how you guys feel.[:D]
ORIGINAL: jazman
(snip)
You should see the complaining about games that have great graphics but are, um, lacking in gameplay. It's like Hollywood stuff today: all effects, no plot, no character.
ORIGINAL: gunnergoz
ORIGINAL: jazman
(snip)
You should see the complaining about games that have great graphics but are, um, lacking in gameplay. It's like Hollywood stuff today: all effects, no plot, no character.
Amen, brother. I'd much rather have a good, solid game with less glitzy graphics, than all the 3-D super duper visual circus stuff on top of a lousy product. I trust Matrix - from experience - to get the important things right.
ORIGINAL: cdcool
I'm not paying/playing these games with a large black bars on the side or in a small window, no matter how good the gameplay is.
ORIGINAL: jazman
ORIGINAL: cdcool
I'm not paying/playing these games with a large black bars on the side or in a small window, no matter how good the gameplay is.
No matter how good the gameplay, is?! That's just excessive, like refusing to watch movies that are B&W.