Is this how leadership works?
Posted: Thu Sep 24, 2009 2:41 pm
OK, here's my interpretation of the manual:
Take the leader's skill rating (fixed), multiply by 3, add to this the experience rating (starts at zero and moves to a maxium of 20), then add this to the effectiveness of the unit with the leader.
Apply some kind of discount for distance and add to the effectiveness of all units of the same nationality within 3 hexes.
Close enough for gubmint work? [:D]
Take the leader's skill rating (fixed), multiply by 3, add to this the experience rating (starts at zero and moves to a maxium of 20), then add this to the effectiveness of the unit with the leader.
Apply some kind of discount for distance and add to the effectiveness of all units of the same nationality within 3 hexes.
Close enough for gubmint work? [:D]