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HOUR GLASS, SPINNING CIRCLE
Posted: Fri Sep 25, 2009 11:58 am
by Hard Sarge
seems like a lot of people have missed my post about this
this is something from the old engine, going to Windows
it does not mean that the game is loading or doing something or waiting on something, it is just there
one way around it, is to save the game, there is code that turns it off in the save game settings
we are working on, getting those settings to take effect when the game starts
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Fri Sep 25, 2009 12:56 pm
by Moltke71
Thanks for the tip. The key is to save.
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Fri Sep 25, 2009 1:34 pm
by Hard Sarge
roger, when you first start the game, go to the save screen and just click save, the hourglass, spinning circle will go away, and then go back to the game
it also seems to be computer thing, as some of mine do not get it, others do
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Fri Sep 25, 2009 5:00 pm
by SlickWilhelm
Just make it a spinning propeller and people will think it's a neat feature! [:D]
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Sun Sep 27, 2009 10:13 am
by harley
Funny, Wilhelm...
FWIW, I fixed this on Friday.
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Tue Oct 13, 2009 11:19 am
by AndrewW
I thought long and hard before plonking down my $57 for this game ... but I decided that I'd take my chances as it looked as though there were solutions for the known issues.
I thought wrong
I am running Vista 64.
I have installed the downloadable version of the game.
I have configured a short cut to BTR.exe with the -w flag, which correctly starts the game in a window.
Unfortunately, all I get is a black screen, spinning circle and hour glass cursor
I've tried leaving it for 10 minutes
I've tried randomly clicking the screen, hoping to hit a button that I can't see.
I've tried alt-tabbing
I've tried running in "XP SP2 compatability" mode.
I've tried all the compatibility options on the windows shortcut.
I don't know if it means anything, but I hear a short blast of garbled sound when the window first opens.
I really hope someone can help me out, as I really don't want to go down the road of chasing up a refund
edit: been at this for a couple of hours now, heading to bed as it's 11:30pm and I've got work tomorrow. I'd appreciate any suggestions that anyone might have. Cheers.
Also forgot to mention I had tried setting the affinity and priority on the btr.exe process, even though I didn't think this would really have any effect (it didn't).
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Tue Oct 13, 2009 11:28 am
by AndrewW
well look at that, there's a tech support section up there I hadn't spotted
Anyway, my problem was fixed by removing the three .avi files from the install directory.
Now what was that about going to bed?
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Tue Oct 13, 2009 11:47 am
by harley
Chuck a sickie! (Pretty sure only us aussies know the real meaning of that)
FWIW - someone else reported similar issues, they had a different decoder installed - I forget which one, ffmpeg off the top of my head. Deleting the vid was their answer, too.
I do all the debugging on a virtual XP box, then test prod versions on my x64 vista box before shipping to the testers. I don't need any affinity changes or mods to make it run smooth-as...
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Tue Oct 20, 2009 1:41 am
by jomni
With regards to the blank screen upon startup in Vista.
I experienced that in WitP AE and solved it by not using my video decoder (ffdshow) for the intro movies. Also turned it off in EDTBTR. All is working fine.
Some people delete the intro vid itself.
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Mon Dec 07, 2009 10:42 pm
by ETF
I thought it was suppose to work with Vista? [8|]
RE: HOUR GLASS, SPINNING CIRCLE
Posted: Mon Dec 07, 2009 11:09 pm
by harley
ORIGINAL: ETF
I thought it was suppose to work with Vista? [8|]
What, the game? Of course it does, Vista, Vista64, XP, Win7, Win7 64 have all been tested in both beta and confirmed in the wild. I'm not sure if it's been run up on XP 64 or not. The issue with the BLANK SCREEN is a system issue, where the wmv renderer uses a non-microsoft codec. Nothing we can do about that, but as has been pointed out you can either fix it by forcing the Microsoft renderer or deleting/renaming the video. We use common Microsoft Direct Draw interfaces to display the video, so when Microsoft support non-default renderers we will too.