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Base and/or Unit devices upgrades

Posted: Mon Sep 28, 2009 9:57 am
by Buck Beach
How is this handled by the game or is it? IIRC in RL there was a shortage of weapons to go around and some locations and (merchant ships too) did not have up- to- date defense weapons well into the war. I am very light on facts here but seems like the lesser ports and bases may have been forces to use the older weapons. Unlike a ship where you would just update the class to include the better weapons, this doesn't seem at all feasible with the Bases.

Hey, I know this is much too micro for most persons tastes to build this into a personal mod (or better yet tweaks). But, for educational purposes if one wanted to start out with .50 cal or 20mm AA weapons and upgrade to 40mm Bofors (say in Stika, AK) would you put the 40mm in the TOE as disabled or what?


RE: Base and/or Unit devices upgrades

Posted: Mon Sep 28, 2009 2:17 pm
by Dili
You can make those weapons upgrade to 40mm or upgrade the unit(s) TOE. If you choose the first your industry stops making 20mm and start making 40mm when you define it appears(You can hev have another different 20mm in production to not be affected by this.) or you give a different TOE to Units that you want to change.

RE: Base and/or Unit devices upgrades

Posted: Mon Sep 28, 2009 2:30 pm
by Buck Beach
ORIGINAL: Dili

You can make those weapons upgrade to 40mm or upgrade the unit(s) TOE.

OK, it's back to the manual time. I missed the "How to" on the upgrades. Question by upgrading the TOE do you mean to create a second Base unit with the same name and then upgrade the old unit into it?

RE: Base and/or Unit devices upgrades

Posted: Mon Sep 28, 2009 2:35 pm
by Dili
I don't know the particulars in how to do it, because i don't have the game(that will only happen if i can make the Mediterranean mod). But probably it is explained in Editor Manual. I think you create a unit that all units you wish can ugrade into it.

RE: Base and/or Unit devices upgrades

Posted: Wed Sep 30, 2009 3:48 pm
by JWE
ORIGINAL: Buck Beach
OK, it's back to the manual time. I missed the "How to" on the upgrades. Question by upgrading the TOE do you mean to create a second Base unit with the same name and then upgrade the old unit into it?
There are several ways to do this. And even now, we are finding certain implications in the specific choice of device/unit evolution. Patch-2 will make things much more clear. Once we get everything all tickety-boo, be glad to do a full data dump for you, but you must wait a bit till we get our poopie together.

I'm in the same boat as you and have the same imperatives. Soon as the smoke clears for me, I'll let ya know. Ciao.

RE: Base and/or Unit devices upgrades

Posted: Wed Sep 30, 2009 3:59 pm
by JWE
ORIGINAL: Dili
I don't know the particulars in how to do it, because i don't have the game(that will only happen if i can make the Mediterranean mod). But probably it is explained in Editor Manual. I think you create a unit that all units you wish can ugrade into it.
If you don't have the game, you will never know how to do anything, and your suggestions will be worthless. The game is War in the Pacific, it is not a War in 'Somewhere' development kit. The game code is not conducive to your particular mod.

If this is a problem for you, I suggest you go elsewhere, because the game system will not comport with your requirements and there is no interest in its doing so.

RE: Base and/or Unit devices upgrades

Posted: Wed Sep 30, 2009 4:17 pm
by Dili
Are you a Matrix Representative?

RE: Base and/or Unit devices upgrades

Posted: Wed Sep 30, 2009 4:40 pm
by JWE
ORIGINAL: Dili
Are you a Matrix Representative?
Oh, absolutely not. I'm just a simple schmuk who works on bits of this and that, for Henderson Field Designs. However, my bits of this and that do require a certain understanding of how the code works.

We (collectively) are the developers. We (collectively) developed a specific game system for Matrix. We (collectively) do not work for Matrix. We (collecitvely) work for ourselves.

All things considered, I guess you might consider me as a representative of "Henderson Field Designs."

RE: Base and/or Unit devices upgrades

Posted: Wed Sep 30, 2009 5:51 pm
by JWE
ORIGINAL: Dili
I don't know the particulars in how to do it, because i don't have the game(that will only happen if i can make the Mediterranean mod).
Oh wonderful. You don't even have the game, yet you are willing to tell others how to do stuff, by blowing useless info out of your butt.

Since you don't even own the game, and are not likely to buy it, you really should go somewhere else.

RE: Base and/or Unit devices upgrades

Posted: Wed Sep 30, 2009 11:40 pm
by Buck Beach
ORIGINAL: JWE

ORIGINAL: Buck Beach
OK, it's back to the manual time. I missed the "How to" on the upgrades. Question by upgrading the TOE do you mean to create a second Base unit with the same name and then upgrade the old unit into it?
There are several ways to do this. And even now, we are finding certain implications in the specific choice of device/unit evolution. Patch-2 will make things much more clear. Once we get everything all tickety-boo, be glad to do a full data dump for you, but you must wait a bit till we get our poopie together.

I'm in the same boat as you and have the same imperatives. Soon as the smoke clears for me, I'll let ya know. Ciao.


Thanks, I'll be waiting.

Buck

RE: Base and/or Unit devices upgrades

Posted: Thu Oct 01, 2009 1:56 pm
by Dili
Oh wonderful. You don't even have the game, yet you are willing to tell others how to do stuff, by blowing useless info out of your butt.

Since you don't even own the game, and are not likely to buy it, you really should go somewhere else.

Don't mistake me as one of your demons.