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Modding or Removing AI TF Orders/Scripts

Posted: Mon Sep 28, 2009 3:29 pm
by Richard III
** Possible Spoilers** !!

In the 1940 GC mod I`m working on based on the 1940 start, I`m trying to alter the orders or remove a small AI Japanese SC TF that includes only a BB & a CA that comes down to Davo about 12/12/41 or so from the home islands and just sits there for 5-7 days while I run in sub wolfpacks and sink them eventually.\

Same deal over in the DEI with just a BB and a CA.

I don`t know if it`s WAD or a bug or the Davo one is hung up at the port trying to go overland to it`s home port.

In any case I have read the manual, especially the TF`s , Scenarios and AI data sections but can`t find the TF`s or ships with those type orders, so I assume they get generated by some trigger after the Dec 7 1941 start ?

Any help much appreciated.

RE: Modding or Removing AI TF Orders/Scripts

Posted: Tue Sep 29, 2009 11:28 am
by Peterken
isn't that located in the scripts?

RE: Modding or Removing AI TF Orders/Scripts

Posted: Tue Sep 29, 2009 2:03 pm
by BigJ62
You'll have to get Andy to tell you which script those are in.

RE: Modding or Removing AI TF Orders/Scripts

Posted: Thu Oct 22, 2009 9:35 pm
by Andy Mac
Send me a save or look at the TF and tell me which script its in and I will take a look