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Landeshut
Posted: Mon Oct 05, 2009 4:22 pm
by PrinzHenrich
This is one of 3 scenarios about Landeshut battles.
It is 13th August 1757 combat.
I wish all players good fun.
RE: Landeshut
Posted: Tue Oct 06, 2009 3:57 am
by jackx
Going to spend most of today out of town, but I'll give it a go when I get back. [8D]
RE: Landeshut
Posted: Tue Oct 06, 2009 6:08 am
by Alan Sharif
Thanks, thanks, and once again, thanks.
RE: Landeshut
Posted: Tue Oct 06, 2009 5:22 pm
by jackx
Played it a couple of times now, and it's a refreshing change from having superior Prussian troops. Many rallypoints and brittle morale for most units allows for a lot of back-and-forth action.
I ran into a couple of issues though, which are probably engine- and not scenario-related:
#1 - amphibious cavalry. The Austrian hussars pulled off a disengage move as indicated by the arrow, i.e. across impassable terrain afaics.
#2 - the inept AI opening turn of assured self-destruction. This is also the explanation for why in the first image, it's only turn 6 and the Austrians are virtually destroyed. Leaving your guns open and exposing one battalion to immediate capture isn't exactly a good way to get started, and the AI has done this exact move several times now that I've started the scenario.
(The AI also seems unable to deploy into skirmish formation in situations where that'd be a clear advantage...)
RE: Landeshut
Posted: Wed Oct 07, 2009 7:16 am
by Alan Sharif
I played this once last night and experienced the exact same thing, the Austrian Cav retreating over prohibited terrain. I played the Prussians VS Austrian AI and found this very enjoyable. I started by trying to outflank the Austrian right wing, a move the AI prevented and I ended up defending on this side of the battlefield until towards the end of the game. On the Austrian left the Art was not left wide open but I did, nonetheless, destroy the Art and take the victory hex on this side of the map. The AI put in a few counter attacks but by games end I had a Decisive victory. Thanks for another great scenario.
RE: Landeshut
Posted: Wed Oct 07, 2009 2:07 pm
by PrinzHenrich
I see that was few problems with gameplay. Try this one ...
Should be better
RE: Landeshut
Posted: Wed Oct 07, 2009 5:12 pm
by jackx
Thank you. With this deployment, the AI seems to do better - probably because the Prussians go first much more often now, and once they start their advance, the AI is much less likely to deliberately expose its flanks.
RE: Landeshut
Posted: Thu Oct 08, 2009 6:10 am
by Alan Sharif
Thanks, I will give it a try.
RE: Landeshut
Posted: Fri Oct 09, 2009 5:07 pm
by Alan Sharif
New version is much improved. Thanks Again.
RE: Landeshut
Posted: Fri Oct 09, 2009 5:14 pm
by PrinzHenrich
Thank you. I'm preparing much more.