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countershapes

Posted: Sat Oct 10, 2009 6:21 am
by Magpius
Bleck,
In the [unitskin] appearance.csv file, the unit tile background is defined in the line
10;25;150;118;Sprite Dst;;;;;;;;;
but how does the game know where to look for the tile?
other sprites have a line .....Src
the Sprite Dst does not.
-thoughts?

RE: countershapes

Posted: Sat Oct 10, 2009 7:04 am
by Bleck
Background (blended with country color) depends on type (land, air or naval)
Sprite (symbol, not blended) depend on type (infantry div/corp, motorized div/corp and so on) and level.
So in general - Src for "Sprite Dst" and "Flag Dst" are calculated by game.