countershapes
Posted: Sat Oct 10, 2009 6:21 am
Bleck,
In the [unitskin] appearance.csv file, the unit tile background is defined in the line
10;25;150;118;Sprite Dst;;;;;;;;;
but how does the game know where to look for the tile?
other sprites have a line .....Src
the Sprite Dst does not.
-thoughts?
In the [unitskin] appearance.csv file, the unit tile background is defined in the line
10;25;150;118;Sprite Dst;;;;;;;;;
but how does the game know where to look for the tile?
other sprites have a line .....Src
the Sprite Dst does not.
-thoughts?