Terrain
Posted: Fri Oct 16, 2009 1:15 pm
Just a thought that I had for further installments of the Command Ops series.
It would be cool if you could chnage the terrain tables of town, cities and villages into a new "rubble" type of terrain, with new movement values. For example, if there was a game based on the Normandy campaign, cities like Caen could become "reduced" to rubble over the course of a game.
It always struck me as weird that in COTA you could bombard a city for days and there would be no difference made at all to the terrain. In real life of course, the situation would be different.
Anyhow, just a thought. No doubt Arunja will put the kibosh on my idea because it would probably require too much new code! Ah well...
It would be cool if you could chnage the terrain tables of town, cities and villages into a new "rubble" type of terrain, with new movement values. For example, if there was a game based on the Normandy campaign, cities like Caen could become "reduced" to rubble over the course of a game.
It always struck me as weird that in COTA you could bombard a city for days and there would be no difference made at all to the terrain. In real life of course, the situation would be different.
Anyhow, just a thought. No doubt Arunja will put the kibosh on my idea because it would probably require too much new code! Ah well...