Page 1 of 1

Mods?

Posted: Fri Oct 23, 2009 3:56 pm
by boatrigm
Can the game be modded to add new missions, etc ?

RE: Mods?

Posted: Sat Oct 24, 2009 1:16 pm
by NielsB
ORIGINAL: boatrigm

Can the game be modded to add new missions, etc ?

Sorry, no. However if someone really feels creative he can contact me and some ideas might be used in an official add-on.

RE: Mods?

Posted: Sat Oct 24, 2009 1:38 pm
by killroyishere
Tribbles the trouble with Tribbles you gotta have that mission. Until you can get rid of them your cargo bay keeps filling up so you haul less and less. Eventually you won't be able to haul anything or get the loot from combat battles.

I guess this is where I ask if the game has random events in it? Random events are the kinds of things that also keep a game from feeling repetitive and stale or linear. Little messages that popup while you are in space or docked asking if you would like to take on special missions and things like that.

RE: Mods?

Posted: Sat Oct 24, 2009 3:49 pm
by NielsB
Tribbles the trouble with Tribbles

Whatever stuff you´re taking killroshishere, stop taking it. It doesn´t do you any good. [:D]
ORIGINAL: killroyishere

Tribbles the trouble with Tribbles you gotta have that mission. Until you can get rid of them your cargo bay keeps filling up so you haul less and less. Eventually you won't be able to haul anything or get the loot from combat battles.

I guess this is where I ask if the game has random events in it? Random events are the kinds of things that also keep a game from feeling repetitive and stale or linear. Little messages that popup while you are in space or docked asking if you would like to take on special missions and things like that.

I think this is quiet off-topic. Anyway: The game offers a non-linear campaign, which of course includes some random events. The campaign itself influences the war borders, which in turn influences the trade prices etc. etc.

RE: Mods?

Posted: Sat Oct 24, 2009 7:14 pm
by JudgeDredd
I think he's talking Star Trek!