WITP-Rising Sun Scenario
Posted: Mon Oct 26, 2009 6:28 pm
A friend and I are playing the Rising Sun Scenario of WITP. Troops in the ABDA area cannot be picked up by sea transports or air transport for movement to another area within the same command even though the ships and airplanes started from ABDA and are at sites usable if I change their command to Southeast Asia, for example, at considerable cost in political points. Why is that? It seems to me that the commander of ABDA should control his own troops and their placement. It is equally odd that ground units can move overland to the new areas, but in some cases it is either impossible (they are on an island) or too slow (they are not on a road network).
Also, it is unclear what amounts of supplies and fuel are captured by the Japanese when they take a base. I have been using the transports (not being able to move my troops!) to pick up supplies and fuel at various unoccupied bases to reduce whatever chance the Japanese have of capturing much for their own use.
Finally, I do not quite "understand" what the computer is doing when it is in control of submarines. It seems the subs go off on rather peculiar missions.
Any suggestions, or thoughts, or fixes?
Also, it is unclear what amounts of supplies and fuel are captured by the Japanese when they take a base. I have been using the transports (not being able to move my troops!) to pick up supplies and fuel at various unoccupied bases to reduce whatever chance the Japanese have of capturing much for their own use.
Finally, I do not quite "understand" what the computer is doing when it is in control of submarines. It seems the subs go off on rather peculiar missions.
Any suggestions, or thoughts, or fixes?