Landing craft too vulnerable
Posted: Sun Jul 09, 2000 3:46 am
This is really just an information post for those at matrix, but I am in the middle of a pbem game playing the defender against a seaborne invasion and my 37mm and 20mm guns are proving absolutely devastating against landing craft. A single gun with 6 shots has a very good chance of sinking 3 or 4 caft in a single turn, and instead of just damaging them they seem to just sink straight away. This does not seem right - how is the code treating these craft? Should they not be VERY difficult to sink with a small calibre gun? It will be even more irritating for my opponent when he realises that my guns are staying hidden and are almost impossible to spot. I believe I could have a very good chance of wiping out his entire invasion fleet with as few as 5 guns.
Cheers
Al
Cheers
Al