Tactical: How to Activate generals and Defend by Attacking
Posted: Fri Oct 30, 2009 7:40 pm
This is probably an alarmingly simple question but here goes: when a General is inactivated, how do you activate him? I've tried to play the First Bull Run scenario as the Union and can't figure out how to get McDowell moving (because, the way I see it, the only way to prevent the Rebels from taking Washington is to block the main attacking army). I'm also wondering in the same scenario how one saves Harper's Ferry from the Rebs.
The AI is probably unpredictable, but is there at least something I can try?
I iomagien that as the Rebs I would have the same problem with the defense of Richmond.
The AI is probably unpredictable, but is there at least something I can try?
I iomagien that as the Rebs I would have the same problem with the defense of Richmond.