CC- Cross of Iron Public Beta Update Available
Posted: Mon Nov 02, 2009 5:24 pm
Hello All,
The v3.50.01 beta update is ready to download. This is a Public Beta version. If you would like to help us do a final test before it becomes an official update, give it a try. We believe this is close to the final version and hope to make it official in a couple weeks.
How to download the Public Beta update:
Register your copy of Close Combat - Cross of Iron in our Members Club here:
http://www.matrixgames.com/community/login.asp
Then go to My Games and Private Downloads for CC-Cross of Iron and you should find the v3.50.01 Public Beta.
Changes in this update;
EXE fixes
・ LOS line now displays correctly when LOS is blocked but LOF is not (i.e. line is light green / dark green).
・ Reduced accuracy when LOS to target is blocked.
・ Muzzle flashes now visible on client in multi-player games.
・ Voice cue & message for weapon ineffective against target protection / armor only plays when target is a vehicle.
・ Gunner now checks if HE for main gun is rated more highly than AP before automatically unloading HE and assuming AP will be reloaded.
・ Fixed a timing issue with multi-player handshaking where both players would get stuck on the multi-player screen after the connection was first established.
DLL & help files
・ Changed About dialog title to “Close Combat: Cross of Iron”
・ Added copyright notices (they were there but hidden previously).
・ Modified various strings that referred to “Close Combat III: The Russian Front”
GETeams.txt
・ Fixed a couple "Full Name" entries that displayed redundant information displayed in the "Default Name" which forced text outside of intended display area.
RUTeams.txt
・ Fixed naming of Russian sniper unit names from SNT-40 to be SVT-40.
Weapons.txt
・ Changed weapon "fire animate" for AT rifle from "bazooka" to "machine gun"
・ Fixed weapon names that used a "." where they should not be used.
・ Fixed weapon name for Russian SNT-40 to be SVT-40
Map fixes
・ Updated map coding of walls to be more inline with the currently accepted map coding conventions. Maps effected are: ver1, ver3, ver7, ver8, ver9, ver11, ver12, Orel, orel2, orel3, Rom1, Rom2, Rom3.
Other updates
・ Added files from GameSaveFixforCoI.exe
・ Added Command Center updates
・ Added MMCC3 Multiplayer update from July 2009
・ Added files from ModSwapBuilderUtility_Patch1010.exe
N.B. This is the first update for Cross of Iron, even with the version number 3.50.01. The original release was 3.50 on the developers end.
The v3.50.01 beta update is ready to download. This is a Public Beta version. If you would like to help us do a final test before it becomes an official update, give it a try. We believe this is close to the final version and hope to make it official in a couple weeks.
How to download the Public Beta update:
Register your copy of Close Combat - Cross of Iron in our Members Club here:
http://www.matrixgames.com/community/login.asp
Then go to My Games and Private Downloads for CC-Cross of Iron and you should find the v3.50.01 Public Beta.
Changes in this update;
EXE fixes
・ LOS line now displays correctly when LOS is blocked but LOF is not (i.e. line is light green / dark green).
・ Reduced accuracy when LOS to target is blocked.
・ Muzzle flashes now visible on client in multi-player games.
・ Voice cue & message for weapon ineffective against target protection / armor only plays when target is a vehicle.
・ Gunner now checks if HE for main gun is rated more highly than AP before automatically unloading HE and assuming AP will be reloaded.
・ Fixed a timing issue with multi-player handshaking where both players would get stuck on the multi-player screen after the connection was first established.
DLL & help files
・ Changed About dialog title to “Close Combat: Cross of Iron”
・ Added copyright notices (they were there but hidden previously).
・ Modified various strings that referred to “Close Combat III: The Russian Front”
GETeams.txt
・ Fixed a couple "Full Name" entries that displayed redundant information displayed in the "Default Name" which forced text outside of intended display area.
RUTeams.txt
・ Fixed naming of Russian sniper unit names from SNT-40 to be SVT-40.
Weapons.txt
・ Changed weapon "fire animate" for AT rifle from "bazooka" to "machine gun"
・ Fixed weapon names that used a "." where they should not be used.
・ Fixed weapon name for Russian SNT-40 to be SVT-40
Map fixes
・ Updated map coding of walls to be more inline with the currently accepted map coding conventions. Maps effected are: ver1, ver3, ver7, ver8, ver9, ver11, ver12, Orel, orel2, orel3, Rom1, Rom2, Rom3.
Other updates
・ Added files from GameSaveFixforCoI.exe
・ Added Command Center updates
・ Added MMCC3 Multiplayer update from July 2009
・ Added files from ModSwapBuilderUtility_Patch1010.exe
N.B. This is the first update for Cross of Iron, even with the version number 3.50.01. The original release was 3.50 on the developers end.