Your favourite game settings
Posted: Fri Nov 06, 2009 3:52 pm
Today i had a discussion, with my mp opponent.
While i enjoyed our game a lot, he was not happy with our choices:
Airborne operation
30 minute game
VC:
moral off
2 min warning
all VL taken
He said that a 30 minute game is too long and that operations are boring in general.
I read some discussion about that timer issue and how to solve it. (http://www.matrixgames.com/forums/tm.asp?m=2113658 ).
I tried different configurations myself and can see the advantage of a 20, or 25 min game.
No need to rush, but still an urge to press the attack.
But anyway. I also appreciate the need of keeping an eye on the ammo supply.
In a 30 min game i get punished if i am too trigger happy and thats GREAT!
And operations boring? Well, they dont offer the big strategy map, thats true. But one thing they do offer:
I can finish them easily.
I never finished a GC in Multiplayer.
Everybody here of course is a nice "winner" and an even better "looser". Suuuuure! [>:]
It's all about the fun in the game and no one cares who is winning.
Strange, that i do enjoy winning more than loosing and that at least some people i play with, in the rare occasion i kick their butt, like to point out how unlucky they had been, that my hits were "impossible", that something was unfair,
connection was bad yadda yadda yadda.
Do you honestly feel like playing a campaign through, you know you have lost before half of it is finished?
It is a good thing to play against better players, because one can learn a lot.
But at some stage i would say....ok, my oponnent is way better than i am. Lets start something different and adjust the difficulty to keep it interesting for both of us.
And what about moral? A feature implemented, but no one likes it? It leads to strange results i heard.
But i guess that applies for both sides and it gives the feel that you cant totally control things in war.
Sometimes you end up with unpredictable results. Not completely out of bounds in my opinion though!
So far i would say my favourite choices are:
Some operation
Realism settings:
all unticked (I hate having them act on initiative...makes me shout at my computer)
Battle ends:
all ticked with a 30 min timer
What are your favourite settings, and why?
And i am sure that there already have been discussions about it, as close combat exists for ages.
But maybe someone has new insights because of TLD? Share them!
While i enjoyed our game a lot, he was not happy with our choices:
Airborne operation
30 minute game
VC:
moral off
2 min warning
all VL taken
He said that a 30 minute game is too long and that operations are boring in general.
I read some discussion about that timer issue and how to solve it. (http://www.matrixgames.com/forums/tm.asp?m=2113658 ).
I tried different configurations myself and can see the advantage of a 20, or 25 min game.
No need to rush, but still an urge to press the attack.
But anyway. I also appreciate the need of keeping an eye on the ammo supply.
In a 30 min game i get punished if i am too trigger happy and thats GREAT!
And operations boring? Well, they dont offer the big strategy map, thats true. But one thing they do offer:
I can finish them easily.
I never finished a GC in Multiplayer.
Everybody here of course is a nice "winner" and an even better "looser". Suuuuure! [>:]
It's all about the fun in the game and no one cares who is winning.
Strange, that i do enjoy winning more than loosing and that at least some people i play with, in the rare occasion i kick their butt, like to point out how unlucky they had been, that my hits were "impossible", that something was unfair,
connection was bad yadda yadda yadda.
Do you honestly feel like playing a campaign through, you know you have lost before half of it is finished?
It is a good thing to play against better players, because one can learn a lot.
But at some stage i would say....ok, my oponnent is way better than i am. Lets start something different and adjust the difficulty to keep it interesting for both of us.
And what about moral? A feature implemented, but no one likes it? It leads to strange results i heard.
But i guess that applies for both sides and it gives the feel that you cant totally control things in war.
Sometimes you end up with unpredictable results. Not completely out of bounds in my opinion though!
So far i would say my favourite choices are:
Some operation
Realism settings:
all unticked (I hate having them act on initiative...makes me shout at my computer)
Battle ends:
all ticked with a 30 min timer
What are your favourite settings, and why?
And i am sure that there already have been discussions about it, as close combat exists for ages.
But maybe someone has new insights because of TLD? Share them!