Fighter Sweep - Program Exploit or Great Way to Wipe out the LW?
Posted: Thu Nov 19, 2009 4:09 pm
My current PBEM opponent has introduced me to a deadly effective Allied tactic – placing sweeps to sit on top of German airfields right above the max effective range of the 37mm FlaK. Now granted, the Allies did this during the war, but the effect in game is totally out of whack. For one (this has already been mentioned by others), if the LW player keeps his planes on the ground, the pilots get killed sitting in their planes. While this is understandable under a few surprise circumstances, this happens for the entire day if the unit stays on the ground.
Even worse though is the “clay pigeon” effect of German planes returning to land. Fully 80-90% of them are destroyed because they are too stupid to divert to another airfield which is what actually happened. They just keep coming and getting shot down. Despite significant airfield FlaK, because the sweeps are above the effective range, damage to the Allied fighters is zip. A couple of a/f’s I placed 88’s on at that at most damage a few fighters. Because my opponent cannot know exactly every airfield I am using, I am “only” losing 30-40 planes shot down in the landing pattern daily, and these are effectively wiping out entire gruppen. This is just way overblown.
Now lest you think I am only crying foul because I’m losing my butt, I want to point out that in the BOB side of the house, the long range Me-110’s are specifically prohibited from doing the same routine against the RAF. Note, you CANNOT place Me-110’s on sweep missions because it is hard-coded that way. To quote Harley “you'd have 110s sweeping and lingering for hours... That can be a game-killer.”
It would be nice to tone down the effect a bit - a lot actually. When a sweep is returning and happens to fall upon a German airfield, sometimes 2-4 planes get caught in the landing pattern. That to me is totally realistic. But not realistic is having 20 out of 22 planes shot down out of a single gruppe while landing because there is no way to land at a different airfield in the code.
Only my guess, but it appears the manueverability rating of planes landing is greatly reduced as they are all easy to shoot down. If so, perhaps that could be tweaked.
In game solutions anyone – what do you do? If one uses the whack a mole concept, you could move all your units around every day. Of course, practically all the planes will be unable to fly then , being in maintenance. Or retreat to central and eastern Germany so that they time the sweeps can linger over the a/f is hopefully too limited to catch the planes landing?
Even worse though is the “clay pigeon” effect of German planes returning to land. Fully 80-90% of them are destroyed because they are too stupid to divert to another airfield which is what actually happened. They just keep coming and getting shot down. Despite significant airfield FlaK, because the sweeps are above the effective range, damage to the Allied fighters is zip. A couple of a/f’s I placed 88’s on at that at most damage a few fighters. Because my opponent cannot know exactly every airfield I am using, I am “only” losing 30-40 planes shot down in the landing pattern daily, and these are effectively wiping out entire gruppen. This is just way overblown.
Now lest you think I am only crying foul because I’m losing my butt, I want to point out that in the BOB side of the house, the long range Me-110’s are specifically prohibited from doing the same routine against the RAF. Note, you CANNOT place Me-110’s on sweep missions because it is hard-coded that way. To quote Harley “you'd have 110s sweeping and lingering for hours... That can be a game-killer.”
It would be nice to tone down the effect a bit - a lot actually. When a sweep is returning and happens to fall upon a German airfield, sometimes 2-4 planes get caught in the landing pattern. That to me is totally realistic. But not realistic is having 20 out of 22 planes shot down out of a single gruppe while landing because there is no way to land at a different airfield in the code.
Only my guess, but it appears the manueverability rating of planes landing is greatly reduced as they are all easy to shoot down. If so, perhaps that could be tweaked.
In game solutions anyone – what do you do? If one uses the whack a mole concept, you could move all your units around every day. Of course, practically all the planes will be unable to fly then , being in maintenance. Or retreat to central and eastern Germany so that they time the sweeps can linger over the a/f is hopefully too limited to catch the planes landing?