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Burning question

Posted: Sat May 11, 2002 4:43 pm
by winnie666
If I shoot 2 hexes with my Flammpanzer III, why isn't the hex inbetween hit? Flame goes through a wormhole? :rolleyes: The Time-Space Interspatial Relationship is temporarily out of working order? :p Maybe this was mentioned b4, but this has been going around in my mind for a while now. Maybe my tanks shoot Warprockets :D

Posted: Sun May 12, 2002 5:49 pm
by Orzel Bialy
Since the wife and kids are still asleep and I feel like answering questions....or at least trying to ;) ....here's why I think you see what you do:
If you have ever seen footage of a FT tank in action, the liquid travels the first several yards in a "stream" when being fired at a distant target...with only "drippings" falling until it begins its downward arch.
Thus, I imagine, is the reason that you don't see things toasted right infront of you when firing at something 2 hexes away.

Re: Burning question

Posted: Sun May 12, 2002 6:08 pm
by Belisarius
Originally posted by winnie666
Maybe my tanks shoot Warprockets :D
I'm with Orzel here - it takes 'a few' yards for the flame to hit the ground.

AHH... Warp missiles! Reminds me of the Warhammer 40,000 Epic board game. Those were fun! Nothing like having a warp missle flicker in and out of reality across the battlefield to materialize itself in the enemy Titan boiler room! *BOOM* :p :p :D

Posted: Sun May 12, 2002 7:26 pm
by Supervisor
Also, the old SP code doesn't concern itself with in between hex accountability when targetting only the target hex. Example: Your MG nest is firing upon the enemy 2 hexes away( with a completely clear line of sight), your rifle squad moves into the hex between the 2 of you, if you continue to fire at the enemy it's in essence firing through the occupied hex to get to the target hex without friendly fire casualties. A little unrealistic huh, Combat Leader will take this type of action into account in a reworked LOS formula.

Posted: Sun May 12, 2002 8:24 pm
by Mangobreeder
Epic 40K is kool... still play it now. pity the PC versions were not so hot!

Posted: Sun May 12, 2002 9:18 pm
by winnie666
Never played Epic 40k, never will. I'll stick to the good ol' Warhammer 40k. We live and die for the Emperor!

Posted: Sun May 12, 2002 9:22 pm
by winnie666
doh, im always so unpolite. thank you all for answering my question! till the next one :D

Posted: Sun May 12, 2002 10:25 pm
by Mangobreeder
40k was kool,
i had a hugh ultramarine and eldar armies. Untill the sad day back in 1998 when i got burgled while on holiday and they stole every single model i owned but left the video. i cannot describe the pain i felt. and i havent been able to start again and now use my epic army with a great longing

Posted: Sun May 12, 2002 10:54 pm
by winnie666
I'm playing Spacemarines with their own colorschemes: my valiant Crossbones. Still deciding what ruleset to use tho. Dark Angels I rejected since theyre not allowed to use those kickass assassins.

Posted: Mon May 13, 2002 8:28 am
by Ograbme
This thread's topic made me think of a question about smoke: does the stuff ever dissapate?

Smoke 'em if you got 'em

Posted: Mon May 13, 2002 10:25 am
by Capt. Pixel
Originally posted by Ograbme
This thread's topic made me think of a question about smoke: does the stuff ever dissapate?
Yep - it fades rather quickly in some types of weather. I've seen infantry smoke fade to uselessness in a couple of turns. OBA and artillery smoke usually last 6-8 turns or longer.

Posted: Tue May 14, 2002 10:13 pm
by AbsntMndedProf
GMenFan posted:

"Combat Leader will take this type of action into account in a reworked LOS formula."

Thanks for the info! CL keeps sounding better and better every day.

Eric Maietta

Posted: Tue May 14, 2002 10:20 pm
by clifford1944
I have a quick question. I have two boys that are networking SPWAW over a LAN. Now they get like 600 points to buy tanks and all but they would like to get about 3000 to 4000 points to get lots of tanks. Anyway to set the points on a LAN game? I'm new to SPWAW and am reading the manual to find out but I still don't know. Can anyone help me with this? Thanks, Cliff

Posted: Wed May 15, 2002 2:38 pm
by Seagull
Originally posted by clifford1944
I have a quick question. I have two boys that are networking SPWAW over a LAN. Now they get like 600 points to buy tanks and all but they would like to get about 3000 to 4000 points to get lots of tanks. Anyway to set the points on a LAN game? I'm new to SPWAW and am reading the manual to find out but I still don't know. Can anyone help me with this? Thanks, Cliff
If you're playing a battle (as opposed to a scenario), the host should be able to go to the preferences screen and set the number of points for each side. The default is 'XXX', which means the actual points may depend on the engagement type selected (meeting/advance/delay/etc.).

The points contols are in the two columns of numbers on the right-hand side of the preferences panel.

HTH

Posted: Wed May 15, 2002 8:58 pm
by clifford1944
I found it. Thanks! I also found a bunch of other settings that I am going to play with. I'm also looking for a number of turn setting but I don't see it yet. This game is great! It works over a LAN. And no CD needed. I wonder if there are going to be anymore updates now that it is at 7.1.

Posted: Wed May 15, 2002 9:09 pm
by Capt Chris
Originally posted by clifford1944
I found it. Thanks! I also found a bunch of other settings that I am going to play with. I'm also looking for a number of turn setting but I don't see it yet. This game is great! It works over a LAN. And no CD needed. I wonder if there are going to be anymore updates now that it is at 7.1.
Your number of turns is the "LENGTH" setting on the main battle editor screen.

Posted: Wed May 15, 2002 9:21 pm
by Mangobreeder
only problem over LAN that i can see is the oter guy sneaking a look at his opponents screen, :(dont do that and great,

any one had a look at the demo of sudden strike 2 BTW?

Posted: Tue May 21, 2002 12:01 am
by clifford1944
Found the length setting, thanks. But one more problem I have is that when I do a print scrn and paste it to paint, the colors are not the same as the game colors. I wonder what could be wrong.

I found out that if you have three players (on a network) that there are only two sides still. I was Russians and had 4000 points. Then the other two players were German and shared their 4000 points. I could not find Russian 152 artillery but found some good rockets. This is not like a RTS where each player runs their own army. But this is real war so it's good to get away from RTS once in awhile.

Cliff

Posted: Tue May 21, 2002 2:19 pm
by Belisarius
Originally posted by winnie666
I'm playing Spacemarines with their own colorschemes: my valiant Crossbones. Still deciding what ruleset to use tho. Dark Angels I rejected since theyre not allowed to use those kickass assassins.
DUDE!

Deathwing Terminators!

If it ain't up close and ugly, it ain't fighting! :D


ooops are we offtopic-ing here?

Posted: Tue May 21, 2002 4:12 pm
by Mangobreeder
Terminator squad with

lightening claws
thunder hammer
heavy flamer
sarg with power sowrd
and one with stormbolter

nice close combat?

well worth the points i bet is its legal is another question

did anyone ever use a cyclone missile launcher, is it worth it?