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Creating custom campaigns is sooo easy

Posted: Wed Nov 25, 2009 4:20 am
by Rosseau
For those who want more control than the custom game option provides, creating a new campaign is as easy as making a map and editing one XML file. I'm a lightweight, but in 20 minutes I've got a game that allows the players to start off with more advanced ships, buildings, etc.

Thank you Mr. Smith for giving us access to the campaign file. Hopefully, someone will be smart enough to create some new techs. Or if this baby sells, we can pay for expansions a la SOTS.

For me, the ability to edit makes a very good game a great one. Thanks again.

RE: Creating custom campaigns is sooo easy

Posted: Wed Nov 25, 2009 6:33 am
by killroyishere
Can you edit the speed of the battles?

RE: Creating custom campaigns is sooo easy

Posted: Wed Nov 25, 2009 1:15 pm
by Iceman
Nope. That's hard-coded @ 3.5 minutes.

The moddability of the game is great, yes. Not sure about adding *new* techs though, as there's some cross-referencing between the XMLs and some non-human readable files, AFAICT. I'm sure you can replace some techs though, as long as you don't touch their internal names - only the in-game display names.