FIGHT TO DEATH ! (Patch 2). Walloc (AFB) vs. Fletcher (JFB). No Walloc please
Posted: Thu Nov 26, 2009 12:36 pm
Hi everybody !.
After patch 2 release both of us take the decision to restart our game. I´ll play like JFB vs. Walloc.
-Historical First Turn
-No USN Realiable Torpedoes
-PDU ON
-FOW
-Allied damage control ON
-Advanced weather effects ON
-Dec 7th Surprise ON
-Realistic R&D ON
-Reliable USN Torpedoes OFF
-No Unit withdrawal OFF
-Reinforcements FIXED
House Rules agreed :
1.- KB must return to metropolitan port (or Saipan/Kwajalein/Truk/Palaos) after PH attack.
Only one exception: If Wake Island hold on by the marines against the first IJN/IJA invasion
attempt then the IJ player can redeploy two carrier with their escorts to support a second
invasion attempt.
2.- Maximum aircraft per airfield level is 50 x level AF +10%. (i.e. an airfield with level 3 can operate with 165 planes). HQ counts to this maximum (9.4 AE Rulebook). AF with level 0 can operate with a maximum of 36 FPs.
3.- There is a limit on MAX "non" chinese 4E bombers Sqdns can be stationated in China. They must
be US Sqdrns and operate only out level 6+ AF.
4.- 4E Bombers can not fly naval attack mission under 10.000 feet.
5.- All PT in the same hex must be in one TF.
6.- No Sub Invasions. No airdropping 1 squad via airdrop or similar gamey tactics.
7.- Malacca strait must not be crossed by IJN surface ships until Singapore is in IJA hands.
8.- No ships or submarines can be send to a target hex out of range. (Exception: TFs meeting with
AO´s replenishment TF).
9.- Japanese player must to pay to move Kwangtung forces out of Machukuo.
10.- Thay forces can not move out of 3 hexes of their national frontier.
11.- We can only airdrop a unit on a target if it has at least 40 Prep Points on the target it´s
dropped.
12.- No strategic bombing over China.
After patch 2 release both of us take the decision to restart our game. I´ll play like JFB vs. Walloc.
-Historical First Turn
-No USN Realiable Torpedoes
-PDU ON
-FOW
-Allied damage control ON
-Advanced weather effects ON
-Dec 7th Surprise ON
-Realistic R&D ON
-Reliable USN Torpedoes OFF
-No Unit withdrawal OFF
-Reinforcements FIXED
House Rules agreed :
1.- KB must return to metropolitan port (or Saipan/Kwajalein/Truk/Palaos) after PH attack.
Only one exception: If Wake Island hold on by the marines against the first IJN/IJA invasion
attempt then the IJ player can redeploy two carrier with their escorts to support a second
invasion attempt.
2.- Maximum aircraft per airfield level is 50 x level AF +10%. (i.e. an airfield with level 3 can operate with 165 planes). HQ counts to this maximum (9.4 AE Rulebook). AF with level 0 can operate with a maximum of 36 FPs.
3.- There is a limit on MAX "non" chinese 4E bombers Sqdns can be stationated in China. They must
be US Sqdrns and operate only out level 6+ AF.
4.- 4E Bombers can not fly naval attack mission under 10.000 feet.
5.- All PT in the same hex must be in one TF.
6.- No Sub Invasions. No airdropping 1 squad via airdrop or similar gamey tactics.
7.- Malacca strait must not be crossed by IJN surface ships until Singapore is in IJA hands.
8.- No ships or submarines can be send to a target hex out of range. (Exception: TFs meeting with
AO´s replenishment TF).
9.- Japanese player must to pay to move Kwangtung forces out of Machukuo.
10.- Thay forces can not move out of 3 hexes of their national frontier.
11.- We can only airdrop a unit on a target if it has at least 40 Prep Points on the target it´s
dropped.
12.- No strategic bombing over China.








