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Never thought of that..
Posted: Sun May 12, 2002 9:41 pm
by Belisarius
One more of those things I've never really thought about;
When deploying, is there some way you can control when and where reinforcements are coming? In one battle, I have quite a few units from my core force suddenly listed as reinforcements, due to arrive 1/3 into the battle.

I'd like to have them appear, say, NOW. Why weren't they in the field?
#2: Can I call in extra reinforcements even if I spent all points in the original buy session? It sounds unreasonable, but...
Posted: Sun May 12, 2002 10:55 pm
by Goblin
If you are refering to games vs a human, I believe they always come in on the first reinforcement hex. You can call reinforcements at any time on the HQ screen.
Lets say you start with 6000 points. Reinforcements can be called equal to 20% of your points. So, you could call in 1200 points of reinforcements (grand total 7200 point force). They will arrive after a few turns. Your opponent automatically recieves points equal to 25% of whatever you called in, just as if they were killed. Plus, he will recieve points if he really does kill any of them.
I believe you can call in three times for reinforcements, but not spend more than the 20% total (i.e. 3 smaller groups)
Goblin- A Goblin yells for help:)
Posted: Sun May 12, 2002 11:25 pm
by Belisarius
Then it makes sense - you can call in reinforcements, if you think the gain from the extra units will make up for the points 'given' to the opponent. :p
Posted: Sun May 12, 2002 11:27 pm
by Goblin
Uh-Oh.
Goblin- A Goblin created a monster
Posted: Mon May 13, 2002 4:26 am
by Capt. Pixel
Well that's just dandy, Goblin.
Now you've gone and spilt the milk :rolleyes:
Posted: Mon May 13, 2002 4:31 am
by Goblin
Originally posted by Capt. Pixel
Well that's just dandy, Goblin.
Now you've gone and spilt the milk :rolleyes:
Tell me about it Capt! I'm fighting him right now, and now I'm gonna get a fresh Panzer company in the kisser!
Goblin- A Goblin also spills the beans:)
Posted: Mon May 13, 2002 4:37 am
by Capt. Pixel
ROFLMAO
I didn't realize you two were in a game at the moment. So much the better.
Weren't YOU the one who once suggested that I don't tell all MY secrets?
snicker :: snicker :: snicker
Posted: Mon May 13, 2002 5:27 am
by Goblin
Big Goblins don't cry
Posted: Mon May 13, 2002 10:20 am
by Capt. Pixel
Posted: Mon May 13, 2002 12:53 pm
by winnie666
Hey Cap,
you up for a game? All options on tho, including C&C. Don't know why most of the ppl here play without it. Tell me if interested.
Posted: Mon May 13, 2002 1:14 pm
by Belisarius
Originally posted by Goblin
Tell me about it Capt! I'm fighting him right now, and now I'm gonna get a fresh Panzer company in the kisser!
Goblin- A Goblin also spills the beans:)
Hee hee hee
Not that I believe an eventual extra company of PzIV's in your rear is gonna make a difference in this battle. :rolleyes:

Posted: Mon May 13, 2002 3:19 pm
by Goblin
Capt,
Yes! I would enjoy that, as soon as I clear up some of these battles. Only place I know that the people beat up on you when they like you!
Goblin- A Goblin is game;)
Posted: Thu May 16, 2002 1:27 am
by hellcat
mmm reinforcements.... good they are....
Posted: Sat May 18, 2002 8:17 am
by Tomanbeg
If you are playing on a custom map and the reinforcement flags are not in a cluster, you can order a single low cost unit before your main force of reinforcements to 'bump' their arival up to the flag that you want. And it never hurts to save enough points to get some transport toward the end of the game.
T.