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1.07 Conq markers
Posted: Sat Dec 05, 2009 3:38 pm
by larrywrose
I noticed that when I load a game under the new 1.07, that initially all of the Conq/Free state markers are missing. As soon as I click on anything they appear. I don't consider this any problem, but I actually like the look of the map without the markers. Afterall, we have the shading to do the job that the markers do. How about a switch to turn them on/off?
Thanks
Larry W. Rose
RE: 1.07 Conq markers
Posted: Sun Dec 06, 2009 11:53 pm
by Dancing Bear
Actually, I would rather lose the hatching. I think we need the counters to distinguish between free and conquored states, but we we don't need both the hatching and the counters.
RE: 1.07 Conq markers
Posted: Mon Dec 07, 2009 11:58 am
by MarshallEllis
Larry:
This is the result of a newer map drawing sequence I installed in 1.07.01.
I am looking to fix this in 1.08.
DB:
You can dbl-click the minimap to toggle the hatching!
RE: 1.07 Conq markers
Posted: Tue Dec 08, 2009 12:16 am
by Dancing Bear
Thanks Marshall, I had never noticed that double clicking the mini-map also removed the hatching.