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MacArthur

Posted: Tue Dec 08, 2009 8:32 pm
by jbdenney
In the WitP Tracker I noticed that there are two Dugout Dougs, one of which is delayed somewhere in the neighborhood of 110 days. Let's say for some unknown reason I leave Mac in command of the USAFFE and he gets bottled up in Bataan and the army surrenders does the Delayed MacArthur still show up or is he removed from the game?

If Mac does get bottled up in Bataan and I relieve him from command can he still get out or does he take the Long Walk?

(Can you tell I am not much of a fan of Douglas MacArthur?)

RE: MacArthur

Posted: Tue Dec 08, 2009 8:37 pm
by anarchyintheuk
As irl he has a direct order outta there. If you want to relieve him feel free, just pay the points.

RE: MacArthur

Posted: Tue Dec 08, 2009 9:36 pm
by Feltan
I wish there was an option, even at the cost of extra PP, to have him lead a bayonet charge into a group of Japanese machine guns.

Regards,
Feltan

RE: MacArthur

Posted: Wed Dec 09, 2009 1:10 am
by DrewMatrix
ORIGINAL: Feltan

I wish there was an option, even at the cost of extra PP, to have him lead a bayonet charge into a group of Japanese machine guns.

Regards,
Feltan

You are apparently a Doug Fanboy. I wouldn't give him a bayonet.


RE: MacArthur

Posted: Wed Dec 09, 2009 2:23 am
by Nomad
ORIGINAL: Beezle

ORIGINAL: Feltan

I wish there was an option, even at the cost of extra PP, to have him lead a bayonet charge into a group of Japanese machine guns.

Regards,
Feltan

You are apparently a Doug Fanboy. I wouldn't give him a bayonet.


Maybe a target on his chest?

RE: MacArthur

Posted: Wed Dec 09, 2009 2:39 am
by bradfordkay
ORIGINAL: Beezle

ORIGINAL: Feltan

I wish there was an option, even at the cost of extra PP, to have him lead a bayonet charge into a group of Japanese machine guns.

Regards,
Feltan

You are apparently a Doug Fanboy. I wouldn't give him a bayonet.



Damn! Now I have to clean the soup off my monitor! [:D][:D]

RE: MacArthur

Posted: Wed Dec 09, 2009 11:46 am
by xj900uk
In my game (it's early '42) he's still in the PI.  Let's hope he doesn't get evacuated - wonder if there is a rule that there's a % chance of him getting killed/captured when the islands finally fall...

RE: MacArthur

Posted: Wed Dec 09, 2009 12:20 pm
by John Lansford
ORIGINAL: xj900uk

In my game (it's early '42) he's still in the PI.  Let's hope he doesn't get evacuated - wonder if there is a rule that there's a % chance of him getting killed/captured when the islands finally fall...

When the SWPac HQ gets activated, Dougout Doug will be in command whether you evacced him from the PI's or left him to surrender. Like others have said, it's hardcoded in the game, but nothing stops you from sending him to command a BF in the middle of Australia if you like.

RE: MacArthur

Posted: Wed Dec 09, 2009 12:30 pm
by TulliusDetritus
ORIGINAL: Beezle

ORIGINAL: Feltan

I wish there was an option, even at the cost of extra PP, to have him lead a bayonet charge into a group of Japanese machine guns.

Regards,
Feltan

You are apparently a Doug Fanboy. I wouldn't give him a bayonet.


That, sir, is the caviar of Black Humour [:D][&o][:D][&o]

Anyway, this issue appears every 3 or 4 months on these forums. I think its on the code. MacArthur CANNOT die. Correct me if I am wrong.

RE: MacArthur

Posted: Wed Dec 09, 2009 12:34 pm
by Canoerebel
So you're saying that MacArthur is immortal?

RE: MacArthur

Posted: Wed Dec 09, 2009 12:41 pm
by TulliusDetritus
ORIGINAL: Canoerebel

So you're saying that MacArthur is immortal?

Yes, but only until the end of the game (august 45 or january 46?) [:)]

RE: MacArthur

Posted: Wed Dec 09, 2009 1:10 pm
by moonraker65
Dear old Dougie definitely thought he could walk on water. But after the tyrade to Truman about using Nukes in Korea and the standoff between them came the "Old Soldier" speech if I remember rightly after being relieved of command. So perhaps not so immortal.

RE: MacArthur

Posted: Wed Dec 09, 2009 1:13 pm
by ckammp
Why would anyone remove MacArthur?[&:]
 
Look at his stats: Leadership 71, Aggression 72. Pretty good, better than most Allied generls. Plus, it costs 200 PP to replace him.
 
Regardless of what one thinks of the RL MacArthur, this is a game, and in this game, MacArthur is a good leader. Leave him in command, you'll get good results.

RE: MacArthur

Posted: Wed Dec 09, 2009 1:33 pm
by Fishbed
I guess it should cost 200 daily PP for the sake of the guys working with him in the same HQ.

RE: MacArthur

Posted: Wed Dec 09, 2009 5:34 pm
by DrewMatrix
Dear old Dougie definitely thought he could walk on water.

That is a testable hypothesis. Put in Mac on an AKL and sail him slowly towards Tokyo. Then when the AKL is sunk see if he can walk back to Brisbane.

RE: MacArthur

Posted: Wed Dec 09, 2009 5:38 pm
by DrewMatrix
ORIGINAL: ckammp

Why would anyone remove MacArthur?[&:]

Look at his stats: Leadership 71, Aggression 72. Pretty good, better than most Allied generls. Plus, it costs 200 PP to replace him.

Regardless of what one thinks of the RL MacArthur, this is a game, and in this game, MacArthur is a good leader. Leave him in command, you'll get good results.

Out of disgust at people who try to turn an entire world war into a photo-op to promote their own ego. Dislike of someone who claims all successes are entirely due to his own brilliance and all failures (like not taking Buna on a schedule he dreamed up) as due to the cowardice and ineptitude of the slobs out there actually doing the killing and dying.

Ever read what he wrote about Australian troops? He's about the only reference I know who describes Aussies as cowardly and lacking fighting spirit. Ever ask an (old) Aussie what they think of him?

It's the attitude that irks me, not the ability.


RE: MacArthur

Posted: Wed Dec 09, 2009 5:42 pm
by Feltan
ORIGINAL: ckammp

... this is a game, and in this game, MacArthur is a good leader. Leave him in command, you'll get good results.

WITPAE is not a game, it is a life style. Hence, such issues are not as trivial as you assume.

Regards,
Feltan

RE: MacArthur

Posted: Wed Dec 09, 2009 5:47 pm
by DrewMatrix
ORIGINAL: Feltan

ORIGINAL: ckammp

... this is a game, and in this game, MacArthur is a good leader. Leave him in command, you'll get good results.

WITPAE is not a game, it is a life style. Hence, such issues are not as trivial as you assume.

Regards,
Feltan

What isn't modeled in the game is the disroptive effect Mac had on everything else. If you are King or FDR do you keep using Mac because of his combat skills (most of which are truly there but which not really known early in the war) or fire him because he won't act as a subordinate and keeps trying to do end runs to get more resources for "his" war?

Hehehe. Imagine if every turn you got told things like "You tried to upgrade the 217th fighter group but actually they didn't upgrade because MacArthur managed to divert the aircraft to his theater" or "you have to stop your attacks in the central pacific where you are about to have LBA covering all approached to the Japanese home islands and send 1/3 of the units to the Phillipines even though _you_ aren't actually interested in retaking the PI because _Mac_ is interested in retaking the PI"

I bet then people would spend the 200PP in a hurry <G>
That's the sort of decisions in RL you had to make at the very top.


RE: MacArthur

Posted: Wed Dec 09, 2009 5:50 pm
by Feltan
ORIGINAL: Beezle


What isn't modeled in the game is the disroptive effect Mac had on everything else. If you are King or FDR do you keep using Mac because of his combat skills (most of which are truly there but which not really known early in the war) or fire him because he won't act as a subordinate and keeps trying to do end runs to get more resources for "his" war?

That's the sort of decisions in RL you had to make at the very top.


If you are FDR, the reason you keep him around is so that your political opponents don't run him as your opponent in the next election. Any skills he may have were really a distant second consideration for him.

Regards,
Feltan

RE: MacArthur

Posted: Wed Dec 09, 2009 5:59 pm
by DrewMatrix
ORIGINAL: Feltan


If you are FDR, the reason you keep him around is so that your political opponents don't run him as your opponent in the next election. Any skills he may have were really a distant second consideration for him.

Regards,
Feltan

Another thing to put on the wishlist for Patch 3 ;-)