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Quiet China scenarios

Posted: Thu Dec 10, 2009 6:10 pm
by Admiral Scott
Can someone please explain what changes were made with quiet China scenarios.
Are the exact same forces and rules in place?

How will a game against the AI playout versus a normal full campaign scenario?

How will a quiet china scenario effect and change a PBEM game?

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 12:05 pm
by xj900uk
Yes,  I too am playing a 'quiet china scenario' (think it's No.7),  I'm in about a month and China has been anyuthing but quiet...

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 12:13 pm
by Drambuie
No expert ... but I believe/presume the AI will fight till it reaches set goals or occupies certain places (I'm playing vs AI Japanese and am in January '42 and still a lot going on - I have done nothing at all as/to the Chinese) and then will stop and hold those limits.


RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 2:38 pm
by Admiral Scott
I think Andy made this scenario, maybe he can explain it in detail.

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 2:44 pm
by Andy Mac
The AI for either side is much more limited in the quiet china scenarios
 
Basically there is a strategic AI which dictates long range plans which is disabled in the quiet scenario except for the attack on HK by the Japanese
 
The tactical AI which basically says attack nearest unit, pursue overrun avenge etc is still active because otherwise it would need a different exe.
 
The tactical AI runs out of steam after about a month and then China settles down to a nice quiet stalemate
 
You can pretty much ignore the whole China theatre - the AI may take a base or two but it will never go all out for Chungking or do anything overly aggressive.
 
Andy

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 2:50 pm
by Admiral Scott
Thanks Andy.

So a PBEM would be no different from a regular non quiet china scenario.
Only the AI is affected.

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 3:05 pm
by Andy Mac
yes its AI only

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 3:37 pm
by Canoerebel
One of the neat things about WitP was that China offered both sides some interesting options.  The Japanese player COULD pay PP to buy units from China and then employ them elsewhere (Australia, India, etc.).  But the Allied player had the option of countering that by buying Chinese units and moving them to Burma.  Or, the Japanese player could leave his troops in China, in which case the Allied player could usually create a stalemate in the region (at least in the Big B mod).
 
That there was balance and opportunity offered some additional variety and zest to the game.
 
I'd like to have that same kind of variety and zest in AE.

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 5:43 pm
by RevRick
I don't want to get involved in a land war in Asia!

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 6:00 pm
by JohnDillworth
In my experience there is an unintended side effect to the quite China scenarios. The Japaneses AI gets massive amounts of fighters deployed to the Burma Theater. An allied player will be hard pressed to keep up with the shear numbers. Particularly if an offensive drives south to Mandalay. I have no gotten into 1943 except playing quite China so I don't know if this would also happen with 'active China', but the number of Japanese fighters seem massive.

RE: Quiet China scenarios

Posted: Fri Dec 11, 2009 7:07 pm
by Admiral Scott
John, are you playing on historical difficulty level?

RE: Quiet China scenarios

Posted: Sat Dec 12, 2009 9:37 am
by vils
In my chiet china scen, currently att 15jan 1943, it seems jap AI send all its bomber and fighters to Canton area , leaving most of south pacific wide open.. coral sea is pretty much abandoned of fighters so i can move there freely since 6 months or so..

RE: Quiet China scenarios

Posted: Sat Dec 12, 2009 2:23 pm
by Shark7
ORIGINAL: RevRick

I don't want to get involved in a land war in Asia!

You're playing the wrong game then Rev. [:D]