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ScrnGadg/GameGadg question

Posted: Sat Dec 12, 2009 12:48 pm
by Platoon_Michael
Is the Max # of BGUnit and Icons that can be used in game locked at 196?
Or can one simply increase it beyond that without the game crashing?

RE: ScrnGadg/GameGadg question

Posted: Sat Dec 12, 2009 5:44 pm
by Andrew Williams
If you try and make more icons and add them to the gadg files the game will at best have icons displayed at the wrong location and at worst crash.

The engine looks for an icon in an exct position... if you move it, disaster.

RE: ScrnGadg/GameGadg question

Posted: Sat Dec 12, 2009 7:16 pm
by Platoon_Michael
ok
thanks

RE: ScrnGadg/GameGadg question

Posted: Sat Dec 12, 2009 7:58 pm
by Andrew Williams
although you can have more units, I think, but they will have to share icons.


BGUNIT goes to 255 in tLD screengadgets.

If you add BGUNIT icons i think the probelems actually effect the following icons (BGunitspeed+)as they will be out of their expected position and this is what causes the crash etc

RE: ScrnGadg/GameGadg question

Posted: Sat Dec 12, 2009 8:13 pm
by Platoon_Michael
255
Jeesh
I'm adding a few vehicles from VetBoB and was trying to figure out what to do.
remove a unit or share an Icon

And what tool is being used to get the turrets to line up properly? I think it was called hotpoint in Xtank