Patch 02 Hot fix (build 1097)
Posted: Sat Dec 19, 2009 1:40 am
Patch 02 Hot fix (build 1096e)
New version of hot fix now available with new changes numbered 101 and above ...
changeLog:
01. Resolve supply/fuel/resource/oil overflow issues causing loss of same.
02. Fixed issue that was preventing some bases from being resupplied.
03. Added terrain and fort effects against artillery attacks.
04. Artillery when used offensively use 2x amount of supplies.
05. Fixed save not reading properly issue.
06. Fixed overflow issue with air skills going backwards .
07. Fixed some display issues caused by Transfer Ships.
08. Fixed CTD issue with Clouds
09. Fixed issue displaying LCUs at enemy base.
10. Fixed issue with groups that are on withdrawn ships.
11. Adjust ASW/Escort/Submarine attack issue.
===
101 - Fixed group totals were not correct always during Air Phase
102 - Fixed overflow that was stopping new ships in TF from a Base screen
103 - Fixed ASW combat to stop multiple popouts from opening which could cause CTD when drawing map
104 - Changed cloud drawing to eliminate cases where it could be trying to draw invalid locations
105 - Fixed Surface TF wants to fight
106 - Fixed Task Force Loading/Unload Check
107 - Fixed "Sunk by"
===
Hot Fix EXE can be downloaded from tech support sub-forum - follow this link.
http://www.matrixgames.com/forums/fb.asp?m=2323211
New version of hot fix now available with new changes numbered 101 and above ...
changeLog:
01. Resolve supply/fuel/resource/oil overflow issues causing loss of same.
02. Fixed issue that was preventing some bases from being resupplied.
03. Added terrain and fort effects against artillery attacks.
04. Artillery when used offensively use 2x amount of supplies.
05. Fixed save not reading properly issue.
06. Fixed overflow issue with air skills going backwards .
07. Fixed some display issues caused by Transfer Ships.
08. Fixed CTD issue with Clouds
09. Fixed issue displaying LCUs at enemy base.
10. Fixed issue with groups that are on withdrawn ships.
11. Adjust ASW/Escort/Submarine attack issue.
===
101 - Fixed group totals were not correct always during Air Phase
102 - Fixed overflow that was stopping new ships in TF from a Base screen
103 - Fixed ASW combat to stop multiple popouts from opening which could cause CTD when drawing map
104 - Changed cloud drawing to eliminate cases where it could be trying to draw invalid locations
105 - Fixed Surface TF wants to fight
106 - Fixed Task Force Loading/Unload Check
107 - Fixed "Sunk by"
===
Hot Fix EXE can be downloaded from tech support sub-forum - follow this link.
http://www.matrixgames.com/forums/fb.asp?m=2323211
