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Uncle Joe's boys

Posted: Sun Dec 20, 2009 8:40 pm
by Duck Doc
Fantastic work with all the screen shots. [&o]

However I detect a glaring bias in favor of the German side. [:-]

Whenever a unit is selected to illustrate this or that cool thing in the game it is a invariably a German one. We must remember who emerged victorious in this gigantic struggle & as I recall it was not the Fascist invaders at all. I would like to lobby for equal time for Uncle Joe's boys (& girls).

Could I please some ss's detailing Soviet units & leaders please.

Also I tried to get WiR working on my Vista machine with DOSBox but I can't get past a dreadful case of color corruption. However I read through the rules enough to know how much I missed by not playing that wonderful game. However I am a bit intimidated by the sheer scale of the game. WiR was corps-based & WitE is on a divisional scale.

Is this going to be a playable game for those of us who are detail-challenged?

We know named Soviet units were smaller than the named German ones. I assume the Soviet units are composed of the actual elements that went to make them up & are not beefed-up, mythical units constructed to maintain silicon parity with their German opponents. Is this correct?

Thanks for all the pics. Fantastic game in the works. [&o][&o][&o]

RE: Uncle Joe's boys

Posted: Sun Dec 20, 2009 8:59 pm
by elmo3
We are striving for historical accuracy so the Soviet units will be as accurate as possible and so will the Axis units.

Image

RE: Uncle Joe's boys

Posted: Sun Dec 20, 2009 9:04 pm
by elmo3
Image

RE: Uncle Joe's boys

Posted: Sun Dec 20, 2009 9:15 pm
by PyleDriver
Thats why were doing more PBEM testing now. Gary has spent now 2 weeks straight on the AI. The balance is getting very close now, the AI takes a alot more time...So agian we are really testing to bring things into the right order, were still in alpha, and the game is so much fun. I've been testing for 18 months, and havn't played another game. It's that good...Oh, and they don't pay me...

RE: Uncle Joe's boys

Posted: Sun Dec 20, 2009 10:43 pm
by freeboy
given this will be both pbem and against AI, will it use multithreading, multiple cpu?
Will it run on a vista 64 machine?

RE: Uncle Joe's boys

Posted: Wed Dec 23, 2009 12:14 pm
by Hard Sarge
it runs on my Vista 64 laptop with no hassles (duel Core)

runs great on my XP Quad Core (I know some of the recent releases may of had some trouble with Quad Cores :(