Leader Abilities
Posted: Tue Dec 29, 2009 1:42 am
Hi,
It'd be "fun" to simulate the abilities of certain renown leaders, however nothing unbalancing, just some interesting flair. The mechanics found in Hearts of Iron III float around in my thoughts as a template. The officers have certain bonuses and negatives based on their historic persona. Maybe this could be considered if TOAW's chain of command/tree is adjusted in the future. If this idea has been put forth before, which I'm pretty sure it might have since I'm as original as a cardboard box, sorry!
Thanks,
-Patrick
It'd be "fun" to simulate the abilities of certain renown leaders, however nothing unbalancing, just some interesting flair. The mechanics found in Hearts of Iron III float around in my thoughts as a template. The officers have certain bonuses and negatives based on their historic persona. Maybe this could be considered if TOAW's chain of command/tree is adjusted in the future. If this idea has been put forth before, which I'm pretty sure it might have since I'm as original as a cardboard box, sorry!
Thanks,
-Patrick